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Quint
3rd Dec 1999, 06:02 AM
Probably one of the best things of UT must be the implementation of mutators which can modify the game both on the serverside as on the clientside.

But I was thinking that with this great option wouldn't it be so easy to write client side cheats like aimbots, highping emulators or whatever.

Am I right or...?

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Frank
Organiser Netgamez 2000
http://www.netgamez.nl