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phillys
12th Sep 2001, 09:57 PM
Hi guys! I need some help compiling my scripts using UED2.0 I read a tutorial saying that you have to use UED to compile scripts into .u files so that the mutator will work. I tried according to the instruction but UED2.0 hangs! Is there anyway to compile my scripts into .u files?

meowcat
13th Sep 2001, 12:09 AM
howdy fighta. I've heard that unrealed is problematic for compiling stuff. So instead do this. Place your .uc files (text document containing your uscript but make sure you change the ending to .uc as opposed to .txt) in a folder named classes, in another folder called whatever your mutator is called, and place that folder in your Unrealtournament root folder (example C:\unrealtournament) . Then go into your ut system folder and open yout unrealtournament.ini. Go down to the section where it says edit packages and add the line EditPackages=your mutatorfoldername once you add this line save the changes and close. Now you need to run UCC.exe. To do this click the start button on your desktop and go to the Run tab. In the window type C:\UT\system\UCC.exe make where UT is the name of your UT folder. Then just click run and it should compile your Uscripts.

phillys
18th Sep 2001, 06:41 AM
Thanks! Some guy in PU Forum taught me how to compile using MS DOS. Quite troublesome :p