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Euphoric Beaver
11th Sep 2001, 06:39 AM
What are these for and why would I use them?

navboy
11th Sep 2001, 11:00 AM
you need to read this:

http://unreal.epicgames.com/UnrealScript.htm

mr.s-d
11th Sep 2001, 12:15 PM
Simple explaination: simulated functions are executed on the client not just the server, though there are complications to it.
Read Mongo's Replication De-Obfuscation ( http://www.planetunreal.com/pipeline/tutorials/replication.html ) and be enlightend.

ca
12th Sep 2001, 12:55 AM
Remember any simulated functions *must* be called by simulated functions, otherwise they won't be called on the client. Don't break the simulated train... :)

Bytekeeper
12th Sep 2001, 04:18 PM
And remember that any ROLE >= ROLE_AutonomousProxy can also execute functions without being simulated. I once had a hard problem with a dumbproxy, because the simulated functions out of it where called, but nowhere is stated that no clientside events can be used on them.