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View Full Version : replace inventory using gametype ?? total newb..


anothernewbie
10th Sep 2001, 02:56 PM
Hi, I am trying to make a little mod of sorts for WOT and I need to replace the spawnpools with those of my own so that I can use my mod with any arena map..

Incase you havent looked at WOT spawn pools are basically a subclass of inventory that will spawn 'weapons' (in WOT you dont really use wepaons as such but doesnt matter here anyway..) based on the settings you put into it ie; it will spawn whatever is in its pool list using the time and probability you set in the editor..

I tried to make a new gametype (i really dont know anything about subclassing mutator??) and had it replacing the pools, but it hasnt been working !! i keep getting accessed nones etc..

can someone please help me !! Ive tried several ways from looking at various code and none works.

mr.s-d
11th Sep 2001, 12:11 PM
we can't help if you don't adequately explain, listing the code in question for example...