Howdy all. I noticed the other day that the UT sniper rifle seems to have a max range. I was playing ctf in ctf chasm and was shooting at opponents (or rather trying to) all the way across the level. I noticed I could kill bots almost all the way across, but after a certain range My rounds no longer reached them. Does anybody know a way to increase the range or locate the integer values that dictates the range? I have made a dragunov sniper rifle model and am using slightly altered sniper rifle code. I alos wish to make a model .50 cal barrett rifle which should have an extremely large max range. Also on this topic, why is the damage inflicted on enemies for non headshots 66, when in the uscript the value was 45 for the sniper rifle? Is there a scaling factor in there? I would like to lower this value so I can make a full auto "zoomable" sniper rifle/submachine gun that is not completely unbalanced (note I will lower the value of the headshot damage).