After finishing Max Payne yesterday I thought: "that's what INF needs" the impact effects are truelyu superb. And after some close inspection I think it can be recreated on the standard UT engine. Basically what they did is combine really superb bullet hole decals with the spawning of a certain type of sprite. They spawn sprites that fly in a random direction in combination with a smoke sprite and a waterfall effect (depends on surface of dust falling down) it looks quite convincing.
IMO this would add even more to the graphical greatness of INF.
IMO this would add even more to the graphical greatness of INF.