View Full Version : Searching for Advanced Tut..
The Eye
19th Jul 2001, 11:36 AM
Hey,
Can someone give me an Link to an Page with Advanced Editing
Tutorials?
i had readed the others all.
THX:hmm:
DeeperShade
19th Jul 2001, 11:54 AM
Erm.. which area?
Modelling, texturing, mapping, animating? which?
The Eye
19th Jul 2001, 12:13 PM
mapping, and by the Way modeling
i forgot:)
ChrisToth.hu
19th Jul 2001, 03:46 PM
What is "Advanced" for you?
You know...different things can count as advanced for different people. (Depending on their level of experience)
Any specific things?
The Eye
20th Jul 2001, 12:37 PM
I can make:
Fluids, moving.
Lights moving, and like Sirens, switchable.
Skys, Clods.
Movers in all variations.
I know to edit own Taunts.
I know to connect two Levels together.
I know how to insert Monsters in Levels.
I know how to edit new Textures in UTED.
I know how to make my levels noisy.
I know how to make Music in the Maps.
I know how to make default Light with Zone Infos.
I know how to insert Ambient Sounds.
I can do Fog, s.
And so on...
(At the end just default Sounds, i wan`t to know how i could my own Music Ideas! )
I do not know how to make Models.
I do not know how to write scripts and get them in the Engine.
The greatest **** is, my PC is crashed last month.
I have just broken bits recoverd.
Some Texture Packs, and the single Player Game. with missing Textures.
So my 3 best Maps are gone.:(
I wanna make a single game.
I started allready, i have the first third levels, but through the crash there are some Texture Packs missing.
Apart
20th Jul 2001, 12:59 PM
Seems like you know enough to build a level ;)
Karsehole
20th Jul 2001, 01:22 PM
WELCOME TO PUF!!
The Eye
23rd Jul 2001, 04:44 AM
Ok. Maybe I should starting read Scripting Tuts?
ChrisToth.hu
23rd Jul 2001, 12:33 PM
Visit Chimeric (http://www.planetunreal.com/chimeric) for Scripting tuts and PolyCount (http://www.planetquake.com/polycount) for Modelling/Scripting info...
The Eye
24th Jul 2001, 02:30 AM
All clear Sir.
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