View Full Version : reflecting surfaces

16th Jul 2001, 04:29 PM
I want to have a floor wich shows the texture, but at the same time also does a reflection of the player/actors/enz.

Just like in those big American buildings, a higly polisht floor...

I havent used any mirrors in my maps yet.(newB on that ;))

:rolleyes:Biggy up 4 the one who can do this 1:rolleyes:

16th Jul 2001, 04:37 PM
I believe that somewhere in the properties of the texture there is a field called "reflective surface" or something.

Also, you need to have reflective surfaces enabled in the game

at your service :)

16th Jul 2001, 04:41 PM
make the surface you want to be reflective but still show the texture like this:

just enabled mirror and translucent in the surface properties.

17th Jul 2001, 01:43 PM

I was already thinking in that direction..

but thanks anyway m8's

Happely mapping..