Hi,
I'm new to the forum, so forgive me if I say or do something wrong.
I have a question about the weapon's poly on the 3d mesh. Is it necessary to have it if I have a character with built in weapons? Is that what the engine is using to calculate where the "firing" will come from? Once I have a character with it's oen weapon in the game there is a default weapon on the end of my weapon. What is the best way to get ride of this?
Peace
I'm new to the forum, so forgive me if I say or do something wrong.
I have a question about the weapon's poly on the 3d mesh. Is it necessary to have it if I have a character with built in weapons? Is that what the engine is using to calculate where the "firing" will come from? Once I have a character with it's oen weapon in the game there is a default weapon on the end of my weapon. What is the best way to get ride of this?
Peace