Hi,
I have notived that i get not quite transparent textures on D3D this although not a major is annoying. Things like footprints and blood textures and the shadows under players have a misty square around them.......this is annoying. Is there anyway to get rid or this? Plz dont suggest move to openGL cos I have finally found how to get D3D really crankin.
Thanx in Adv.
-SK
I have notived that i get not quite transparent textures on D3D this although not a major is annoying. Things like footprints and blood textures and the shadows under players have a misty square around them.......this is annoying. Is there anyway to get rid or this? Plz dont suggest move to openGL cos I have finally found how to get D3D really crankin.
Thanx in Adv.
-SK