Texture scaling not being saved... any suggestions

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

G-Man

New Member
Mar 11, 2000
348
0
0
Montreal, Quebec, Canada
Visit site
Hi guys,

I'm still messing with the basics of unreal ed and trying to get it working properly.

The latest problem that I have encountered is that when I scale a texture to fit a polygon, save my work, close unrealed2, reload unrealed2 and reload the map I was working on the texture gets scaled back to 1.0. Any ideas on why this is happening?