View Full Version : Idea: player classes

6th Aug 1999, 09:39 PM
This may not be possible in UT, but I'll throw out the idea anyway. Maybe have 3 or 4 player classes, each with 2 or 3 starting wepons (anybody remember the Fear mod?). A soldier armed with an M16 and frag grenades, one with a grenade launcher and mines, etc. Each with a somewhat balanced combination of speed, armor, and firepower. It might add more to the stategic element.

8th Aug 1999, 04:01 PM
Great idea.... kind of like team fortress in quake 1....