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View Full Version : Alternating maps during play???


farrp
13th Aug 1999, 04:14 PM
When your playing a botmatch or mutiplayer and the time for the match expires, another maps loads up. Why? What if you want to play the same map over and over, or if you want to play two or three of your favorite maps in a row? Is there any way to choose the maps that are going to be played? What if I took all the maps out of the UNREAL>MAPS DIR and put only the maps in I wanted to play, would that work?

Thanks in advance for any thoughts.
New Guy

Hodag
13th Aug 1999, 07:01 PM
Sure there's a way... Roll up your sleeves, we're gonna play in the .ini
In Unreal\System(on a PC) or In The Unreal Folder (on a Mac) you will find a number of files with the suffix .ini
If you open up Infiltration.ini with any Text editor(SimpleText, WordPad, etc.) you will see some thing like this--

[Infiltration.INFIL_MapList]
Maps[0]=INF_Hootshak.unr
Maps[1]=INF_DMHillBase.unr
Maps[2]=INF_Frozt.unr
Maps[3]=INF_DMSubBase.unr
Maps[4]=INF_Unforgiven.unr
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
MapNum=4
To add Maps simply type their name in, case doesn't matter, but don't forget the .unr!!!
Save the file and close it.

To keep maps from cycling open up unreal.ini with the text editor and scroll down till you find this section--

[UnrealShare.DeathMatchGame]
FragLimit=25
TimeLimit=30
bMultiPlayerBots=False
bChangeLevels=True <--------
bHardCoreMode=True
bMegaSpeed=False
InitialBots=4
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

the word false should be typed in to stop the cycling. Save it, Close it, you're done...


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Oh Great... another Mac
fanatic...