View Full Version : Running an Infiltration server

2nd Sep 1999, 10:26 PM
I'm interested in running a dedicated Infiltration server, but I can't find any documentation on how to do so. I haven't been able to find a web page that has the info that I need. I'm inexperienced with the Unreal commandline and console, so any help would be greatly appreciated. Most of my experience comes from running Quake 2 servers.

I'd love to run a full-time Infiltration server rotating INF_* maps, but I'm
not sure how to go about it. Please give a guy a hand.. /infopop/emoticons/icon_smile.gif


3rd Sep 1999, 09:45 AM
GREAT a new INF server, on top of the list with you /infopop/emoticons\icon_wink.gif

Take a look in the Unreal readme "Dedicated Network Servers". Not enough? Take a look at tech page (http://unreal.epicgames.com/) under servers.server_tips (bottom of menu).

4th Sep 1999, 11:09 PM
Well, if you want, email me at the SOB main address, and I will send you a copy of the *.bat file we use for our standoff server. Its a helpful tool to start the server without starting unreal, and it will loop the server in case of a crash.