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Billdog
7th Sep 1999, 12:34 AM
Recently I've jointed the net, to try multiplayer out. My trouble is that the experience is stopped by 0 byte left on C. Before I close Unreal the Unreal.log is 0 byte, and later it skyrockets. To make things worse Wordpad can't open it properly. /infopop/emoticons/icon_frown.gif

Please help me out.

NB. My swap file (144M) is on another drive, and my catch is 32M (64M RAM). I almost only play INF_Standoff.