View Full Version : InF_Ghetto - Feedback

11th Sep 1999, 12:01 AM
Just after some feedback on InF_Ghetto, it's up on the Map Depot, so check it out and tell me what you think. This is my first completed map in ages, so be critical.

Thanks, RaekwoN

12th Sep 1999, 09:12 PM
Great map...love every minute...but ADD CLASSIC SUPPORT.

12th Sep 1999, 10:22 PM
I'm considering it, but as it stands, the map was made specifically for Standoff, if there is enough demand I will take the time to put classic stuff in there and repost it.


13th Sep 1999, 02:19 PM
I'm getting that lunar surface(pockmarked white) texture on a bunch of your building exteriors...any thoughts as to why?

Adam C.
Oh Christ... another Mac

13th Sep 1999, 02:52 PM
The white bubblypockmark type texture is I think a "water" type texture and it is the default texture that UREd sticks on surfaces if you haven't chosen a texture yourself when the brush is added to the map.

Not sure if or how much that helps but...


13th Sep 1999, 11:35 PM
Not sure Hodag, that would generally mean that you have the texture pack but those textures are missing. Don't know how that happended, it should all be there, I'll check the texture pack again tonight, and send a modified new version to Warren.

13th Sep 1999, 11:46 PM
Really cool level man, I love it!