View Full Version : Ricochets?

SpUnKy FuNk
11th Sep 1999, 06:49 AM
How about ricochets for all rounds? Depending on angle, velocity, round, etc... would this not be an issue in a close quarters, metal surroundings?

How about penetrating wood/plaster, etc? Not everything in the world is made of metal

11th Sep 1999, 08:16 AM
Great ideas- problem is the Unreal engine.. you can't tell what kind of textures you have in a map so it would be difficult to tell if the bullet is to ricochet or just penetrate..