JB
Do you not remember anything from last time?
First get the Loki driver
here. Then put it in your system folder.
Ok,there are somethings you are going to need to change in your INF and UT ini files.
Look for this section in your UnrealTournament.ini file in your System folder:
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
And change it to this:
[OpenGLDrv.OpenGLRenderDevice]
UseGammaExtension=1
UseModulatedGamma=0
UseS3TC=0
UseTNT=0
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
DoPrecache=0
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTrilinear=False
MaxAnisotropy=0
SupportsLazyTextures=1
DisableCulling=1
I assume you already installed the textures like you said so now move on to the INF ini.
Replace the same section in your INF.ini file ([OpenGLDrv.OpenGLRenderDevice]) to this:
[OpenGLDrv.OpenGLRenderDevice]
UseGammaExtension=1
UseModulatedGamma=0
UseS3TC=0
UseTNT=0
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=1
UsePalette=1
UseAlphaPalette=0
ShareLists=0
AlwaysMipmap=0
DoPrecache=0
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTrilinear=False
MaxAnisotropy=0
SupportsLazyTextures=1
DisableCulling=1
A very easy way to change you driver back and forth from OGL to D3D is to go to your ini file agian which one is dependant of what you want to start up(i.e. INF or UT)and change the line that says:
[FirstRun]
FirstRun=432
To:
[FirstRun]
FirstRun=0
And then run whatever you changed,INF or UT.
Since you don't have a GeForce,I'm not sure how this will work for you,but it's worth a shot. Good luck.
[This message was edited by Ballistophobia on Nov 19, 2000 at 13:51.]