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Vertigo

New Member
Nov 25, 1999
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Okay, Basic Training is almost complete--expect to see me on a server real soon.... ;-)

Questions:

1) How can I get rid of Health packs? I've used No Powerups mutator but they still show up.

2) Where can I control weapon respawning? I'd like to turn it off if possible.

3) I think I saw this in the roadmap but will player inventory be reduced to, say, one primary and one secondary weapon?

That's it for now!

BTW, download my free UT Launch tool if you want to use multiple player profiles quickly and easily. It's at: www.guildboss.com/utl


GuildBoss - Guild and Clan Manager for Windows 9x/NT
 

shan

www.clanterritory.com
Jan 29, 2000
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The No Powerups mutator does not affect the Health Boxes. I do not know of a way to get rid of them short of modifying the game.

Not sure about Weapons Spawning. Weapons Stay can be turned off in the Infiltration Mod menu.

Read the Roadmap for the last question. There is a lot of good info on how 3.0 will work in there.

Shan

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