Last Player - 90 Seconds

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JemyM

Guest
Is it possible to turn off the "Last Player - 90 Seconds" when I play single-player?
I usually end up alone ... And then the game timeouts. :(
 

Zundfolge

New Member
Dec 13, 1999
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Killing the last player timer

In your UT/System folder open Infiltration.ini

about 2/3 of the way down the file is a section called [InfiltrationUT.InfilWeapons]

In that section is a setting called

InfilLastSecs=90

change it to

InfilLastSecs=0
 

Kain

New Member
Nov 7, 1999
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Yeah the INF team seem to have destroyed many of the customisable options that I loved so much :)

You can still edit it but you have to go into the infiltration.ini file. Also can you edit the skills of your AI team members? I had them perfectly set up for INF 2.8 but now they are just too damn accurate :(
 

HanD_of_DarKNesS

Evil Bastard
May 23, 2000
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I still don't get the point of the setting the Last Man timer to "0" in the INI.

If it works the way I think it does, than when there is only one player left on a team, the timer starts. If that player isn't killed in the allocated time (90 second by default), then the round starts over. Am I correct?

If I am, than setting the last player timer to "0" should actually make it virtually impossible to end the round, as the second there is only one player left on a team, the time is up, and the round starts over. The only way to end the round is to kill the second-last and last man at the exact same time (a Robar shot or grenade).

Can anyone verify that setting the counter to "0" in the INI actually works properly, or am I right?

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Shrap

Beaver
Oct 29, 2000
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Exactly.
Its like when you set a timer of deathmatch to 0, they're only a frag limit...

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