I did play a few deathmatch with a load of bots and noticed something missig in the bots behavior. .. Fear. When i play inf, i usually take a very cautious approach and attempt to not get shot at. And at time, when i get suprised by a bot comming from nowhere (usually because he just respawned ),i get a bit jumpy and start shooting, usually missing a few shot before one connect. I don't think they ever get jumpy.
At another time, i turn a corner and see a bot not too far... The bot notice me and i jump back behind cover and i try to flank the bot (because i know i might be in a bad position to kill the bot safely) from another side. You can guess anybot would shoot first, no matter what weapon you point at it, and never care too much about it's own safety or for a better way to do the job. But i did see them dodge, wich is a cool move btw...
And the last, when i go to the aim mode, i don't always get a perfect shot. Sometime my shot are hurried and fail to connect, especially if i'm in the middle of a fight and try to run to safety. bots don't seem to loose "concentration" from being shot at...
In a word, bots could benifit from a bit of moral based reaction and loss of performance under pressure (not due to injuries or stamina), much like real player do. Not that it would be always the best for them, but it would add a bit more humanity to the bots :
At another time, i turn a corner and see a bot not too far... The bot notice me and i jump back behind cover and i try to flank the bot (because i know i might be in a bad position to kill the bot safely) from another side. You can guess anybot would shoot first, no matter what weapon you point at it, and never care too much about it's own safety or for a better way to do the job. But i did see them dodge, wich is a cool move btw...
And the last, when i go to the aim mode, i don't always get a perfect shot. Sometime my shot are hurried and fail to connect, especially if i'm in the middle of a fight and try to run to safety. bots don't seem to loose "concentration" from being shot at...
In a word, bots could benifit from a bit of moral based reaction and loss of performance under pressure (not due to injuries or stamina), much like real player do. Not that it would be always the best for them, but it would add a bit more humanity to the bots :