Hey Beppo, I have an idea that may seem strange but just stay me. I was building my level just now removing many extra objects to lower the poly count such as trees and rocks etc. Then I went into a room filled with boxes and ammo and noticed that the poly count was VERY low (I was in front of many actor boxes too, if those were brush boxes the count should have been 100 instead of 8). Now, you said that by making jeeps and tanks actors instead of movers it was easier on the system. What if you made a tree actor? Would it be possible to make a huge forest and not have a huge poly count and not be taxing on a system? When I said tree actors I don't mean those crap UT trees, I mean tall pine trees or oak trees. Forgive me if this is dumb, but I had to post it right now since I don’t see you here often.
Unofficial Mapper
Unofficial Mapper