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Dire Wolf
19th Mar 2001, 10:15 PM
Hi,

First of all let me say that I'm slowly becoming addicted to Infiltration. I've been a CS player since Beta 2.1 but it has always been too "deathmatchy" for my taste (though I still play it endlessly). Infiltration looks to be the "next big thing" :)

Anyhow the problem I'm having is that in OpenGL mode footsteps, bullet holes, one tree in Sicily, and generally any decals/overlays have boxes around them. The snow-footsteps are nearly all white with a faint impression of a footstep. Bullet holes are clear but have a whitebox around them etc.

Do any of you know how to fix this?

Thanks in advance,

Dire Wolf

Dire Wolf
19th Mar 2001, 11:27 PM
With a little help from Keilchi (sp?) I was able to fix the graphic artifacts. I downloaded the new OpenGL driver from unreal.epicgames.com and everything is fixed - even the gamma slider works now.

Thanks again Keilchi,

Dire Wolf