Dire Wolf
19th Mar 2001, 10:15 PM
Hi,
First of all let me say that I'm slowly becoming addicted to Infiltration. I've been a CS player since Beta 2.1 but it has always been too "deathmatchy" for my taste (though I still play it endlessly). Infiltration looks to be the "next big thing" :)
Anyhow the problem I'm having is that in OpenGL mode footsteps, bullet holes, one tree in Sicily, and generally any decals/overlays have boxes around them. The snow-footsteps are nearly all white with a faint impression of a footstep. Bullet holes are clear but have a whitebox around them etc.
Do any of you know how to fix this?
Thanks in advance,
Dire Wolf
First of all let me say that I'm slowly becoming addicted to Infiltration. I've been a CS player since Beta 2.1 but it has always been too "deathmatchy" for my taste (though I still play it endlessly). Infiltration looks to be the "next big thing" :)
Anyhow the problem I'm having is that in OpenGL mode footsteps, bullet holes, one tree in Sicily, and generally any decals/overlays have boxes around them. The snow-footsteps are nearly all white with a faint impression of a footstep. Bullet holes are clear but have a whitebox around them etc.
Do any of you know how to fix this?
Thanks in advance,
Dire Wolf