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View Full Version : Since i'm first mine should be of higher importance...


farrp
8th Feb 2000, 08:06 PM
Dohhh...ok, I would like it if we could roll grenades as well as throw them. Also the anims should be sped up a bit. More fragments with the grenades. A separate sniper scope zoom window-like this one...
http://www.planetunreal.com/nalicity/images/externalsniper1sm.jpg

(picture didn't work, but type in the url and see sor your self)

The rest I think is already planned for V3.

Kisel /infopop/emoticons/icon_smile.gif
This is my gun...there are many like it, but this one is mine.




[This message has been edited by farrp (edited 02-08-2000).]

MiscMan
8th Feb 2000, 08:37 PM
They plan on speeding up grenade animations. You should re-read the roadmap, the print is way too small tho, wish they would enlarge it.

And i'd think a zoom window like that would be unrealistic

------------------
MiscMan

mmmmmmmm...realism
I likerealworld maps (http://www.cablelink.com/realworld)!

MiscMan
8th Feb 2000, 08:37 PM
They plan on speeding up grenade animations. You should re-read the roadmap, the print is way too small tho, wish they would enlarge it.

And i'd think a zoom window like that would be unrealistic

------------------
MiscMan

mmmmmmmm...realism
I likerealworld maps (http://www.cablelink.com/realworld)!

ShakKen
8th Feb 2000, 09:47 PM
The anims will indeed be sped up. There might be an option to lob grenades and flashbangs but rolling is plain rediculous. I've only seen it done in movies.

Due to the fact the human brain makes it impposible to coordinate and interpret 2 seperate images of differant zoom levels in any useful fashion, we'll be sticking to the olp zoom.

disturbed
8th Feb 2000, 11:32 PM
Damn my brain. Damn it to hell.

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Jon Merriman
The Research Center
http://rc.gamersreality.com/