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View Full Version : Mines/TripMines/Proxmines


Subspace
10th Feb 2000, 01:40 PM
THese are some of the funest things to have in a deathmatch and other game types for that matter....PLEASE is there some way to make proxmines/tripmines.....i was also thinking the transporter thing could be thing that shoots the proxmine...and it would stick to that wall or whatever....that would be so friggin cool....is there anyway to do this?

thornz
10th Feb 2000, 05:51 PM
did you read the roadmap?

do so

INF_Neo
10th Feb 2000, 07:18 PM
Claymores and proximity mines were part of 2.6.
The team still has to discuss whether to put them in again or not

Subspace
10th Feb 2000, 07:37 PM
yea i remember the claymore mines...but they sucked......ummmm thats kinda wierd i never saw the proxmines....well anyway people stop telling me to read the damn road map..ive read it 100 times alreddy

Toysrme
11th Feb 2000, 11:14 PM
then read it 101 damn times b/c u miss things easily apparantly

Subspace
12th Feb 2000, 05:06 PM
wow your a real prick..it doesnt say anything about mines in there you ass ****

Subspace
12th Feb 2000, 05:06 PM
wow your a real prick..it doesnt say anything about mines in there you ass ****

Billdog
12th Feb 2000, 06:57 PM
Take it easy

INF_Neo
12th Feb 2000, 07:32 PM
Ouch