View Full Version : THE PISTOL LOOKS WIERD??
25th Feb 2000, 05:00 PM
HAVE YOU EVER SEEN A PERSON IN A FILM HOLD A HANDGUN IN TWO HANDS TO THE RIGHT SIDE OF HIS BODY I'M AINT TOO SURE. IN FIRST PERSON VIEW MODE THE GUY HOLDS IT IN TOTALY THE WRONG WAY IT LOOKS WEIRD AND THE VIEW WHEN YOU AIM THE PISTOL JUST LOOKS CRAP OH AND HERES ANOTHER TWO THE BULLET CASING DOES NOT EJECT FROM THE RIGHT PLACE PLUS LARGE WEAPONS SUCH AS THE SHOTGUN STICK OUT OF CHARCTERS ARMS WHEN YOU LOOK AT THE BACK OF PEOPLE COULD THESE BE IMPROVED BY ANY CHANCE ALONG WITH THE SERIOUS SCREWING UP OF MY WEAPON PRIORITIES
AND YES I DO HAVE THE MOST UP-TO-DATE VERSION OF UT
"THATS IT I STEP DOWN FROM MY CHAIR!!!"
25th Feb 2000, 05:31 PM
in a FILM!?!?!!?!?!?!?
anyway, yeah they don't hold a gun with 2 hands in a film. They also don't fire a real gun in films either.
and for christsake, turn off caps lock. I'll leave the rest of the ranting responses to other more intelligent people.
25th Feb 2000, 05:33 PM
Try to tone down on the all caps- that's always instant avoidance. All the weapons and animations are old and will be replaced by the new ones, to be found in the armory. Shell casing ejections are in the bugs list and will be addressed when we can get to it. UT player models don't take in account for Infiltration weapons, so when we get custom player models, our weapons will fit better. Until then, read the roadmap and enjoy the current version knowing we're working on making it better. ::sigh:: Not that I'm stating a prophecy or anything.
i n f i l t r a t i o n
Questions? Check out our Roadmap (http://www.planetunreal.com/infiltration/roadmap.htm).
Then check out our FAQ (http://www.planetunreal.com/infiltration/3.0/faq.htm).
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