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View Full Version : New Weapons!!!!


FukOffnDie
19th Mar 2000, 02:38 PM
First of all, I think the weapons should be more realistic and have more realistic skins. Like the pistol should be more potent. Also, the sniper rifles should have 3-4 modes of zoom, and not like u have it now, like when you hit alternate fire it zooms to min zoom, then next time you hit alt fire, it goes to mid zoom, then max zoom, then no zoom. A good idea in this mod would be to make the damage dealing realistic. i.e. When you shoot a guy with a pistol in the head, he actually dies, but it take 5 shots to the chest and 10 to the arms and legs. **** like that would make this mod so much fukin better. Take this idea into some strong fukin consideration plz. If you agree, email me and give me a FUK YEA!!!!!

19th Mar 2000, 03:50 PM
Please read the Roadmap (http://www.planetunreal.com/infiltration/roadmap.htm) before going any further, itll help answer most of the things that you have said above.

The damage is fairly realistic, if it were true realism, one shot would generally put you to the ground. My bots die when I shoot them in the head, and it doesnt take 5 shots to kill them for me, your probably getting some spread with the weapon and missing once or twice.

The sniper feature that you talk about it not realistic, (scopes do not automatically zoom in) for it to work in INF you would need to adjust your scope 3-4 time (the animation where from the FP you actaully turn the knob on the scope) to get it to what you wanted and I know that I dont want that, 2 is plenty for me.
CC

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Want to be an Infiltrator? Get the goods at:
http://www.planetunreal.com/realmaps/

19th Mar 2000, 03:50 PM
Please read the Roadmap (http://www.planetunreal.com/infiltration/roadmap.htm) before going any further, itll help answer most of the things that you have said above.

The damage is fairly realistic, if it were true realism, one shot would generally put you to the ground. My bots die when I shoot them in the head, and it doesnt take 5 shots to kill them for me, your probably getting some spread with the weapon and missing once or twice.

The sniper feature that you talk about it not realistic, (scopes do not automatically zoom in) for it to work in INF you would need to adjust your scope 3-4 time (the animation where from the FP you actaully turn the knob on the scope) to get it to what you wanted and I know that I dont want that, 2 is plenty for me.
CC

------------------
Want to be an Infiltrator? Get the goods at:
http://www.planetunreal.com/realmaps/