I know you are planning to incorporate new death animations in future versions, and I would suggest that you dedicate a good deal of time to them and try to make them as detailed and realistic as possible. Look at Soldier of Fortune. With generic death animations, the game would just be alright, but with the spectacular death animations, the game kicks ass. So anyway, what I'm saying is death animations are important, and I suggest you work on them before you work on making tons of new weapons that aren't significantly different from one another.
N.R.A.
N.R.A.