View Full Version : Humble suggestion: turning while prone...

21st Oct 2000, 03:23 AM
I think the prone stuff is great, however, I've noticed that you can turn as quickly when you're lying down as you can when you're standing.

I'm inclined to say that it would be more realistic (and a cool effect) to have the sensation of having to move yourself in order to turn:

-Basically, while you're aiming in front of you, you don't have to move your legs, so turning could be as quick as always

-When you aim further to the side, you'll turn in steps, resulting in the view and sight swaying, adding to inaccuracy.

For example, say your aiming at someone walking to your left. At first, you'll be able to aim without moving. At a certain point, however, you're going to have to move: so your view shifts abruptly to the left, sight swaying up or down, whatever, then your view/sight corrects for the movement of your body.

Hope this makes sense to you guys. I think, having some experience with player code, that this isn't difficult to implement

Earth, Soul, Rock 'n Roll