Now I know that someone along the trail has already posted this idea already...but I need to ask..
I was playing some INF maps with water in it the other day and I thought it was time to take action about this mistake that could really affect Infiltration's realism factor...
I swim underwater many times and I could still fire my gun... now I know that the M16 is rainproof and not waterproof, or is the AKMSU..
so why is it the gun still fires?
I know that without oxygen that gunpowder dosen't burn, unless its gun that uses electric to fire the ammountion, so is this problem going to be fixed or what?
oh and one more thing... like when your in the water and when bullets fly in the water it only creates splash, I was playing quake3 long ago and I noticed the nice "bullets fly in water" effects. the trails of the bullets cruising in the water?
maybe those are good ideas I dont know...
No one lives forever...
I was playing some INF maps with water in it the other day and I thought it was time to take action about this mistake that could really affect Infiltration's realism factor...
I swim underwater many times and I could still fire my gun... now I know that the M16 is rainproof and not waterproof, or is the AKMSU..
so why is it the gun still fires?
I know that without oxygen that gunpowder dosen't burn, unless its gun that uses electric to fire the ammountion, so is this problem going to be fixed or what?
oh and one more thing... like when your in the water and when bullets fly in the water it only creates splash, I was playing quake3 long ago and I noticed the nice "bullets fly in water" effects. the trails of the bullets cruising in the water?
maybe those are good ideas I dont know...
No one lives forever...