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View Full Version : Ctf-Inf-Tesno (it's midnight and that means beta time!)


Wanderer
6th Apr 2000, 02:06 AM
Ahh... it's been a while hasn't it? My excuse is that I've had side-business to take care of and I'm learning 3D Studio Max as well.

Since I've been learning 3dsmax I figured I'ld take some time to use it in-editor /infopop/emoticons/icon_smile.gif
Basically this is what came out. In essence it is Fin but in my opinion is prettier, more effective, and the bots know how to use the bunkers (and it's actually smaller in filesize!).

Only catch is I haven't setup AlternativePaths so they tend to go ammo scavenging first and then everything else. It's a bit wider then Fin but I tried to keep everything focused the same way.

Give it a spin. If the action is too slow increase the movement speed and don't doddle off in the distance.
http://members.xoom.com/Wanderer22/unreal/CTF-INF-Tesno.zip

Btw, there will be 2 versions that I'm planning. One specifically for INF and another for standard UT. That way I can get the best of both. Also I would post this up at Real Maps but I have a tendacy to update often and I think it'ld only be a pain for BP and CC to have to update everytime.

disturbed
6th Apr 2000, 07:14 PM
The maps now on a much faster server:

ftp://ftp.research-center.org/unrealtournament/maps/CTF-INF-Tesno.zip

Check it out. I think this is the first realistic winter map ever to be made for UT. Wanderer beat me to it /infopop/emoticons/icon_smile.gif

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Jon Merriman
The Unofficial Mac Infiltration Tech Support type PR Rep Kind of Guy.

The Research Center: UT
The ORIGINAL Mac UT Site
http://www.research-center.org/

Waxx
6th Apr 2000, 11:25 PM
Hey, Wanderer. What ever happened to that island hopping dom map you were going to make?

Wanderer
6th Apr 2000, 11:33 PM
I ran short on how to get it both playable and keep the pace up. The idea isn't scrapped though. I was just bored and needed an excuse to play with 3dsmax.

CoffeyCan
7th Apr 2000, 01:31 AM
This would be hip as a snow map. I like the terrain, but like Fin was, its has too many open spaces, and long uncovered runs.. a snipers dream..
CC

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Andirez
7th Apr 2000, 09:05 PM
Wanderer, there's a bsphole which causes you to fall through the floor in one of the more central (maybe not that central) bunkers.

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Name : Andirez
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