Triggered Defense Points

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Pj

New Member
Dec 17, 1999
87
0
0
www.lanzadera.com
I want the bots to defense a particular position when something happens. Anybody knows how to implement this ?

------------------
Young people know the laws, old people the exceptions
 

ZodiaK

irresponsible walrus
Feb 14, 2000
910
0
0
onboard The Mothership
ameba.lpt.fi
Haven't really tried to do it myself, but there's been discussion about it before, a couple of times. I'd suggest a study of AS-Overlord (or actually almost any assault level) or maybe you should just wait until someone wiser than me decides to post here... :D
 

Mier

New Member
Feb 6, 2000
57
0
0
members.xoom.com
Just do it with normal defensepoints assigned to FortStandards (FS). Let's take this example:

Bots should go and defend on the defensepoints assigned to FS B when FS A has been destroyed (triggered).

- Create FS A and it's defensepoints
- Create FS B and it's defensepoints
- Set the priority of FS A Higher than FS B

The bots will automaticly defend the FS with the highest priority.

Claude Meyer aka Mier