First of all this is a repost according to the new 'Suggestion guidelines'
Summary:
- Introduce a THIRD POSITION for telescopic weapons -> weapon in shoulder position, BUT NOT LOOKING THROUGH THE SCOPE
- Standart aiming mode is this new position.
- Scoped aiming is combined with the 'breath control' and available through keeping the 'aim' key pressed, MOVING IMPOSSIBLE!
(note: this idea was inspired by 'beagle_one' and I had my suggestion at the end of this thread but I didn't get a single comment... and I din't see any team comments on these 3 aim positions suggestions either)
More detailed explanation:
Unscoped weapons are unchanged.
Positions:
1. Hip Position as it is now, weak aiming and recoil leading to severe inaccuracy.
2. Shoulder position, but you are not trying to focus through the scope. Your view is of course partly blocked by the scope
Recoil-inaccuracy is much lesser as no.1
Aiming isn't as easy as with iron sights as the (blurred or dark) scope is hindering perfect aiming.
3. Scoped aiming as it is now, with the difference that you AUTOMATICALLY go back to no.2 AS SOON AS YOU MOVE
(move including strafing, standing up, laying down, maybe also leaning)
You need to keep the aim key pressed to stay in this position.
I'm not yet sure if the time limit of the breathe control should bring you back to pos. no.2 or just start breath again, still in pos.3 ... maybe I favor the first possibility a little to stop people sniping forever.
Think about this, scope usage and breathe control go hand in hand in RL, otherwise they are pretty pointless.
I see the following advantages to the current system/other 3 aimposition suggestions:
- no new key required
- sniping while walking/running/strafing is IMPOSSIBLE!!!
(I seem to remember a lot of complains about this... )
- sniping gets harder
- you won't miss shots at point blank with Acog equipped weapons which is pretty unrealistic IMHO.
I felt encouraged to repost this after I read zefrans explanation about the difference in aiming while moving with iron sights and with scope. He also gave a brief hint how one could aim with an acog equipped weapon with the help of a finger (while running)...but seems I didn't understand it exactly. (don't know if it was my lack of experience with weapons in RL, my imperfect english or my tiresome condition... )
Zefran, maybe you could try again or comment about my suggestion.
That's it thanx for your attention
Summary:
- Introduce a THIRD POSITION for telescopic weapons -> weapon in shoulder position, BUT NOT LOOKING THROUGH THE SCOPE
- Standart aiming mode is this new position.
- Scoped aiming is combined with the 'breath control' and available through keeping the 'aim' key pressed, MOVING IMPOSSIBLE!
(note: this idea was inspired by 'beagle_one' and I had my suggestion at the end of this thread but I didn't get a single comment... and I din't see any team comments on these 3 aim positions suggestions either)
More detailed explanation:
Unscoped weapons are unchanged.
Positions:
1. Hip Position as it is now, weak aiming and recoil leading to severe inaccuracy.
2. Shoulder position, but you are not trying to focus through the scope. Your view is of course partly blocked by the scope
Recoil-inaccuracy is much lesser as no.1
Aiming isn't as easy as with iron sights as the (blurred or dark) scope is hindering perfect aiming.
3. Scoped aiming as it is now, with the difference that you AUTOMATICALLY go back to no.2 AS SOON AS YOU MOVE
(move including strafing, standing up, laying down, maybe also leaning)
You need to keep the aim key pressed to stay in this position.
I'm not yet sure if the time limit of the breathe control should bring you back to pos. no.2 or just start breath again, still in pos.3 ... maybe I favor the first possibility a little to stop people sniping forever.
Think about this, scope usage and breathe control go hand in hand in RL, otherwise they are pretty pointless.
I see the following advantages to the current system/other 3 aimposition suggestions:
- no new key required
- sniping while walking/running/strafing is IMPOSSIBLE!!!
(I seem to remember a lot of complains about this... )
- sniping gets harder
- you won't miss shots at point blank with Acog equipped weapons which is pretty unrealistic IMHO.
I felt encouraged to repost this after I read zefrans explanation about the difference in aiming while moving with iron sights and with scope. He also gave a brief hint how one could aim with an acog equipped weapon with the help of a finger (while running)...but seems I didn't understand it exactly. (don't know if it was my lack of experience with weapons in RL, my imperfect english or my tiresome condition... )
Zefran, maybe you could try again or comment about my suggestion.
That's it thanx for your attention
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