Combat in INF to me doesn't seem very realistic. Ppl say it’s because shooting while strafing and running is too accurate. Ppl run around shooting, and kill quickly. Unlike RL where solders take cover, have long intense fire fights and use pinning and flanking tactics. I think the reason is because people don’t care about there lives that much. IRL your first priority is to survive. If you are out numbered u retreat. In INF you would rather get 3 kills and die than live with no kills. I’ve never been under real fire before, but I do play paint ball. I remember the first time I played paint ball I was very scared of getting hit, it can really hurt. So once someone shot at me I hid in a bunker while ocationaly peeking out and firing a few random shots at where i thought the fire was coming from. This is what a solders would do IRL. U could strafe, keep ur sites on him, and unleash burst after burst and have a better chance of killing him, but also having a better chance of dying, but who cares you will just repsawn in the next round. If you do take cover the other guy wont care about his life and come running at you while your head is down killing you quickly. Another problem is running is way to fast. If you time it you'll see its faster then u could even hope to run. If ppl were slowed down they would be easier to hit while running and strafing. And also In paint ball u are able to hug your cover just the right way to revel just an inch or two of your head to the enemy while being able to shoot back. Same is true IRF combat. In INF u have three modes, stand, crouch, and prone. to shoot back from your cover u have to show at least ur entire head, usually your chest too. Making it too easy to kill you while ur in cover. U just cant get enough control over your body from a mouse and keyboard. Here are the ways I think these problems can be fixed.
1) The will to survive. U need to battle for an objective instead of complete enemy death. If u die, that's it, game over. In MP u would get banned from the server for a while. If you are overwhelmed and about to die, u retreat or surrender. Then they take the objective. This way everyone on one team wont have to die. They can retreat to a different objective, regroup and try to retake the objective and free there surrendered team mates. This would go on until all the objectives are taken. This is how real war works. U don't completely destroy your opponent that's not your goal. Unless u play an unrealistic gladiator death match.
2) Slow the players down to realistic running and walking speeds.
3) Shooting back from cover. I don't know how to get enough control of ur body from a keyboard and mouse to use cover properly, but maybe someone can come up with something.
I know these changes would be hard to make for INF. And probably never happen considering the team has a whole lot more planned and stuff going on in there real lives. But I don’t think we could get fun realistic fire fights u seen in the movies or real war footage without these changes. What does everyone else think about the combat in INF or any other FPS?
1) The will to survive. U need to battle for an objective instead of complete enemy death. If u die, that's it, game over. In MP u would get banned from the server for a while. If you are overwhelmed and about to die, u retreat or surrender. Then they take the objective. This way everyone on one team wont have to die. They can retreat to a different objective, regroup and try to retake the objective and free there surrendered team mates. This would go on until all the objectives are taken. This is how real war works. U don't completely destroy your opponent that's not your goal. Unless u play an unrealistic gladiator death match.
2) Slow the players down to realistic running and walking speeds.
3) Shooting back from cover. I don't know how to get enough control of ur body from a keyboard and mouse to use cover properly, but maybe someone can come up with something.
I know these changes would be hard to make for INF. And probably never happen considering the team has a whole lot more planned and stuff going on in there real lives. But I don’t think we could get fun realistic fire fights u seen in the movies or real war footage without these changes. What does everyone else think about the combat in INF or any other FPS?