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[µBT]Ag@memon
23rd May 2001, 03:52 PM
Hi again..
I just wondered how long u ppl have played UT..

I've played for roughly 4 months now and only online..

(Hope this doesn't qualify as a useless thread) :D

maum
23rd May 2001, 04:30 PM
bout 8 months online and bout 10 months in total:stupid:

The Dopefish
23rd May 2001, 04:37 PM
Since February Y2K.

unreal junkie
23rd May 2001, 05:03 PM
Got the game in late march. longest time played was 3 hours last night. Average is around 30 minutes

REeeE{skullface}
23rd May 2001, 05:44 PM
got the game in Dec. Started online in Feb. I still suck.

Reeeeee

Roguefryfry|BuF
23rd May 2001, 05:49 PM
Feb. 2000 Back when people on this forum would ask how to telepunt.

REeeE{skullface}
23rd May 2001, 05:50 PM
how do you combo? jk

Re :D

Roguefryfry|BuF
23rd May 2001, 06:35 PM
Before Piston Campers:D

LordKhaine
23rd May 2001, 06:36 PM
I've been playing UT since the demo, and I've been playing UT online since its full release.

hyrulian
23rd May 2001, 06:41 PM
6 months; started December 2000. Average session time seems to be 1 hour; most I've played in a day is 5 hours.

NeoNite
23rd May 2001, 07:00 PM
:D PLayed the demo in octobre 1999.

Bought the game early august last year. TOok on experienced bots, now i can handle adept-masterful bots.
ANd yes, i too suck :D

Great game. Highest fraglimit i once set, was 1000. :) but it was a redeemer only match :D

Sprint1
23rd May 2001, 07:08 PM
Grabbed the first demo the second it came out. It wasn't easy on a 56k. I played the **** out of every map in the demo(s) - of course that meant when the full version came out, I was so tired of the former-demo maps that I didn't play them for a month. :D

-AEnubis-
23rd May 2001, 07:13 PM
I got the demo as soon as I knew it existed. Was playing much U1 at the time. Played crazy online UTD on a 56k connection until the retail came out. The day the retail came out was the day I had the cable guy scheduled to install. Been playing religiously since.

My first ngUID was 5 digits.

I don't suck :).

Reaper
23rd May 2001, 07:34 PM
Bought Unreal 1 on its release day here in germany, and never uninstalled it since ( ok, i reformat my computer once in a while but that doesn't count ).

Got Unreal Tournament on a LAN in July 2000 and couldn't resist to buy the GOTY Edition. July 2000 is the date ( played it constantly in my mind until i got the GOTY Edition ).

-[BHS]-Firewall
23rd May 2001, 11:58 PM
Since the beginning

hal
24th May 2001, 12:30 AM
I moved from Unreal to UT as soon as the demo was released/box hit the shelves.

Techno JF
24th May 2001, 12:38 AM
I bought UT: Game of the Year Edition for my birthday last November, since I didn't get anything really interesting for my birthday anyway. I've played it and I like it. I even have a bunch of mods for it.

Then I got a mod called Legacy, after which I found Unreal Gold in the bookstore for $10. I bought UGold last March, and I primarily play Single Player now. I occasionally use UT if I want to see something with better graphics though.

Swedix
24th May 2001, 03:02 AM
I started play UT in February 2000. I start play online a month after. I played most DOM at the begininng. Now it's almost only CTF

[RSU]Porn_Star|BuF
24th May 2001, 05:58 AM
Started playing when the game hit the shelves. Didn't play online until last month. I really couldn't belive how BAD I was after playing bots for so long:D
Multiplayer is truly a whole different game:cool:

el Gato
24th May 2001, 07:19 AM
Played the demo in November of 1999, got the retail in December 1999. :)

flukee
24th May 2001, 07:21 AM
I played online since august...

but I quickly moved from UT to tactical-ops...

ThunderBirdUT
24th May 2001, 07:31 AM
I played since DEMO released. LONG TIME AGO!!
I LOVE THIS EVER!..

:boom:

ThunderbirdUT :stupid:

Jancaz Bru
24th May 2001, 11:25 AM
Since the demo, but took a hiatus cuz my comp sucked... I played online around Nov 2000.

cryco
24th May 2001, 11:58 AM
OMFG!
has it been that long? I was gonna say December, but I realized, which December. December 99. Holy crap, time flies.
Too bad it took me 7 months to get online and another 3 until I was playing exclusively online.
Well, I tried the online thing once after 2 months, but it freaked me out. I totaly owned someone and got accused of knowing the map (how stupid is that?), so I got freaked and did not get back on for a while. Till i could handle the godlike bots.
Still got my ass kicked. I got on the Roost, and was humbled.
Now, well, different story...

OshadowO
24th May 2001, 01:37 PM
got demo a month b4 game release. Finally got the game after much research (As opposed to dling it on the t1 I had). I think i bought the game a around feb a week or so before I registered here. I play avg tho despite having played online since then,

DeDirecteur
24th May 2001, 03:31 PM
since 1965.

REeeE{skullface}
24th May 2001, 03:37 PM
Still play the DEMO at work on T1, coret all the way baby!

Reee

SweetAssSean
24th May 2001, 07:08 PM
I've been playing ever since the demo came out way back when... I loved it so much, even though I had to play it in SAFE mode on my hunk-o-junk computer... :D

I got the full version the day it came out and have been playing it whenever I get the free time:D

I've been playing online about one month after I bought the full version, and I still love to play online.

Right now I am really enjoying Weapons Factory UT, it is so much better than UNF and TFC, much more fast-paced.


I still like to play good ole' regular UT, preferably Insta-Gib....

PS. I'm 14 years old, and if you think I'm a newb or too young, say that after I rape you online... :p

PSS. I'm no nerdy dork either :p

Strife
24th May 2001, 08:49 PM
Was a real old skool Unrealer. Got the first 3dfx demo before it officially came out (cuz I worked at UnrealKingdom.com at the time, mplayers old unreal site). Got the game when it came out. Was really dominant at the time and liked the game a lot. Then i got into my own work and havent played regularly in a year. On and off some times. UT mods were and are so utterly pathetic when compaired to their Q3 or HL brethern i said "screw engine loyalty, time for the better game". I figured since every mod for UT had an M-16 in it and two very good mods for HL had m-16s in them, i might as well play the real f'n deal. Game didnt keep my attention so I set out to fix it. Oh well. :0

Krypton|BuF
24th May 2001, 09:06 PM
Unreal (offline and online, but argh@Unreal 1 netcode and 33.6 modem) since first day it came out

no UT demo (argh@33.6 modem)

UT since first day it came out (sucked online, most time. then, last summer, got cable. been playing online every day since then)

Unreal2 (and/or Warfare or how all that stuff is going to be called): from their first day on, or, in other words: half an hour after they'll come out (yeah, i think i'll have to go home and install em first) ;)

pine
24th May 2001, 09:11 PM
Bought the game back in February this year I think; been playing online for probably 2 1/2 months now. I've improved a lot due to ridiculous amounts of time spent playing.....;)

This game 0wns me!

Zenda
24th May 2001, 09:11 PM
Since the Demo.
Got full version when it came out.
Went online (64k) around Summer 2000 after I had done theDOM and DM-Tournament ladder on 'experienced'.

SUNRISE
25th May 2001, 12:07 AM
First I played Unreal when that first came out, It was my first FPS game and I sucked ass, but as time grew so did my skill. Then UT came along and it basically forced players off the single player and more into the multiplayer. I play WAY TOO MUCH but I got skillz cause of it so I'm happy ^___^
BTW ph34r 7h3 p0w3r of 7h3 und3r r473d pul53 r1fl3 :Pulse:
http://www.members.home.net/matthest/sunrise.gif

TheShiningWizard
25th May 2001, 03:16 AM
I started playing UT when I got the demo on the first InCite CD. Then I got the game the following Christmas after it was released. In other words, I've been playing a long-ass time :-)

pine
25th May 2001, 03:21 AM
Damn straight! The pulse h0 smiley is going in all my posts from now on ;)


:pulse:

pine
25th May 2001, 03:24 AM
My god, that was a sad excuse for a post. I shouldn't be using the forums at this hour because I'm spamming on accident. What I meant was:

SUNRISE: BTW ph34r 7h3 p0w3r of 7h3 und3r r473d pul53 r1fl3

then I was going to say (more or less) "agreed, the pulse rifle owns," and put this at the end:




:Pulse:

smattbac
25th May 2001, 03:51 AM
Since Christmas 1999, only offline. :)

Stillborn
25th May 2001, 04:27 AM
Since September 2000... :cool: I've only had one other game installed since then... Tribes2, which is still installed by the way...

Valk
25th May 2001, 04:40 AM
I think I bought UT in March of 2000. Then I bought GOTY edition when it was released. Been playing ever since.

ASMDstick
25th May 2001, 10:13 AM
i was a bad boy back then , first i played the demo as soon as non3dfx version of it was out , then i had warez UT , played it online till i couldnt coz of the patches, in november 2000 i finally got full version and realized how much i was missing with warez game. Never do warez again, maybe only Id games ;)

mzcarroll
25th May 2001, 11:13 AM
My friend gave me a burned copy of UT last October and was hooked immediately so bad i went and bought my own copy and now I am a total map hound. L ove new maps. Been playing online since December sometimes I suk sometimes I own depends on how loose my digits are, ping , map ,ect. I even went to the expence of building my own LAN so friends could come by and frag away. Sometimes i'll spend an entire day in my office playing only coming out for food and restroom breaks.

Da_killa:cool: :cool:

DJ Lo Phat
25th May 2001, 01:52 PM
Played the demo 'til the full version came out. Bought it first day, but can't play much online 'cuz I don't have a respectable connection.

While my friends have drifted to Tribes 2, Giants, Black & White naad a ton 'o other games, I have always stayed true to UT. Gotta love the originals, y'know?

http://www.netpulze.com/YaBBImages/uploads/Phatsig.jpg

Morety
25th May 2001, 01:59 PM
Originally posted by Roguefryfry
Feb. 2000 Back when people on this forum would ask how to telepunt.

You talking about arzenal again? ;)

I played Unreal from the 220 patch, got the demo 1st day and then got the game 1st day. I've been an Unreal junkie for about a couple years now I guess.

DJ Lo Phat
25th May 2001, 02:05 PM
Played the demo 'til the full version came out. Bought it first day, but can't play much online 'cuz I don't have a respectable connection.

While my friends have drifted to Tribes 2, Giants, Black & White naad a ton 'o other games, I have always stayed true to UT. Gotta love the originals, y'know?

http://www.netpulze.com/YaBBImages/uploads/Phatsig.jpg

DJ Lo Phat
25th May 2001, 02:06 PM
Dunno how that happened, my bad about the redundantd post...

RitualSuicide
25th May 2001, 04:24 PM
Since the demo, but not constantly. I stop on occasion for a month or more at a time... mostly to return to productivity and get away for forums :D Still, I just can't seem to stay away for long enough to actually quit playing the game. Guess I'll be playing it till the next great game comes along.

Smarf
25th May 2001, 04:44 PM
I played UT for about nov-dec 1999.

Mainly offline, it seems that ut never seems to bore me, probely because of all the cool mods and mutators.

REeeE{skullface}
25th May 2001, 04:54 PM
If you mean how long have you played, there is another post just like it down below, check the page first.

but... since dec..and I still get rocked

Welcome to the forum, people here are cool, just "show d!ck some respect" (breakfast club) and you will be fine, all here answer questions from the simple to complex...don't multi post, and don't flame, be cool to your school and chill

again welcome

Reee ;)

Smarf
25th May 2001, 04:57 PM
well i know there's another forum for how long you played ut, but i pressed the wrong button so iit ended up here, but thanks for the tip.

REeeE{skullface}
25th May 2001, 05:01 PM
its all good, but if you want to say hi and get your name in front of eyes, delete this thread and start a new one that has basic info about you ie. cpu speed, how long you have played, waht gametypes you play and a basic hello...
people will just say hi to you...

peace

Reeeee

Smarf
25th May 2001, 05:04 PM
I bought the game in nov-dec 1999, so thats a long time, i removed it a couple of time for a couple of weeks but installed it pretty fast again. It stays fun because of all the mods and mutators for the game.

Bozo=MD=
26th May 2001, 03:37 AM
Since Dec -99...

And I will probably still play it when U2 is released.

:D

Athlon_2o0o
26th May 2001, 04:08 AM
well I got it (just like 4 other people) in february 2000. When the GOTY Edition was released it was cheap and I bought it. WORTH IT!!!
I do it every day at least 4 hours hehe

G-Lite
26th May 2001, 03:16 PM
I don't know when we got U1, I do know it was a birthday present for my brother, so it's 27 februari someyear. We played U1 for a week or 2 and weren't really impressed at first. Last year, I the got the idea of playing U1 again and finally realised it was real fun, so I bought UT a month or two later. I think I've got UT for 'bout 10 months now, but I only started playing online as soon as we got cable, which is about 3 months ago. I really luv the game. :)

Zaccix
26th May 2001, 03:27 PM
I got the UT non-3dfx demo the day it was released (I didn't have a Voodoo back then) and bought the full game on the UK release date.

Nowadays my time is split between UT (I play much more than anyone in IRC would have you believe ;) ) and Tribes 2. Surprisingly enough, I still haven't played Unreal, but plan to do so eventually :)

XeneX
26th May 2001, 03:36 PM
'bout 8 months

Online all the way

OshadowO
27th May 2001, 03:24 AM
Originally posted by Zaccix
I got the UT non-3dfx demo the day it was released (I didn't have a Voodoo back then) and bought the full game on the UK release date.

Nowadays my time is split between UT (I play much more than anyone in IRC would have you believe ;) ) and Tribes 2. Surprisingly enough, I still haven't played Unreal, but plan to do so eventually :)
OMG you mean you actually play UT Zacc?
I thought you just liked haning out with us in chat;)

Athlon_2o0o
27th May 2001, 05:11 AM
hehehe yes very funny lol
I've played Unreal1 and I still think it sucks

AnZA
27th May 2001, 11:19 AM
Ive been playing since it came out in the uk but started on line a few months after that

Can O Kickass
28th May 2001, 04:03 PM
I've played since the demo came out and bought it the instant it came retail. I have not yet even played it online(!), only on lans, the bots rule!

INKER
28th May 2001, 04:32 PM
I bought my PC because of this game ! when I saw it go up aganst Q3 on game spot last year around X-mas .I play as much as possible And make voicepacks in my spare time .
Cant get enough of this game!!!!!!!!!!!!!!!!!







Oh and I Dont SUCK

loserkid
28th May 2001, 06:30 PM
I've had UT since about January 2000. I didn't really get into it 'till about 4-5 months later though. I haven't played for about 3-4 months due to some mysterious error :(

Nitrev
29th May 2001, 02:42 AM
I've been playing UT since I got my hands on a leaked beta (a few month before the demo was released) :D

(and bought it when it was in the store here)

Zaccix
29th May 2001, 09:11 AM
Originally posted by OshadowO

OMG you mean you actually play UT Zacc?
I thought you just liked haning out with us in chat;)
I hang out in chat far too much. Maybe I should uninstall mIRC ;)

Then again, UT's also got a chat client. OMG, there's no getting away from it! :D

Athlon_2o0o
29th May 2001, 10:54 AM
lol funny hehe

alys
29th May 2001, 02:00 PM
I got the game about a week after it's release. I was totally addicted and then I got a wee bit bored with it. Recently I've been afdicted more than ever though.

sk3
29th May 2001, 04:24 PM
I got very impressed by unreal1, it's gr8 deapth of story line and that being single-player game that's not only about killing, shame how few ppl finished it, simply because of they were to stupid to use the universal translotor. And for it's good engine.

Then when I did get the demo of UnrealTournament into my hands I was very very impressed of it's gameplay, Assoult is my favotie, it's the best thing happened to FPS games for very long time. Then soon after the games release date I bought it ofcourse. and Played that gr8 game. It has so much better gamplay than Q3 arena has. so I just threw my fu**ing Q3 out of my PC and did never wanna see it again :) q3 is just to SIMPLE game, made for the brain dead. it's only about being tense but not about any kind of strategy, but UT has a lot of strategy, even if you are only in deatmatch in UT, then it's not only abourt shooting as it's in q3, it's about the weapon usage. UnrealToornament has also much more gameplay than Q3, the game types UT has that Q3 hasn't is = Assoult, Domination, Last man Standing. That's so much more fun than playing always stupid deathmatch, q3 is allmost only about deathmach. The creators of it on id Software haven't grown up in their mind, they seem to behave as kids, at least they make the game so simple Q3 was ONLY good by it's graphics, nothing else.

After I got bored of my UT then I started downloading a hell lot of stuff for it (now my game weights 5gb :) And today NO game, not even half-life has as wide range of mods and maps as UT.

But even if it's so long time since I started playing that game (allmost from the beginning) then I haven't spent so much time, I mean there is real life out there, not just only unreal life.

And ofcourse by playing the game for so long time then I have touched mapping and am I now stuck in it and am now mapping for Minimum Recoil, why so late join mod and begin mapping , simply because of being out of time. I don't have endless time, hehe I guess few ppl have.

Please e-mail me (SkaarjKing III) on
skaarjking@visir.is

Longfinger
29th May 2001, 06:34 PM
I have been playing since February 2000. I have played on the weekends for 10 hours staight. I play exclusivly online, mostly CTF, but Rocket Arena and Excessive are great mods i play too.

NeoNite
29th May 2001, 06:51 PM
Sk3, i couldn't have put it more nicely :D
Fantastic post!

5 gigs? wow, i'm only at 2.60 now.. :eek:

Kray
30th May 2001, 02:05 AM
Since August 2000.

Julius
30th May 2001, 08:01 AM
Started playing UT right after Christmas 1999... online since Feb 2000, since then I've only played offline rarely for practising!

:o

Athlon_2o0o
30th May 2001, 09:02 AM
Half-Life has more and better mods then Unreal Tournament.
I mean examples like CS, team fortress, frontline force, day of defeat, opposing force, firearms, action half-life.
UT has some fake counter-strike like strikeforce and tactical ops. But they are all useless compared to the HL mods. also infiltration sucks a bit in my opinion. The only mod I like for UT is rocket arena, it rules, but it is more a 'new gameplay mode', because it doesn't add new guns and stuff.

Xaxly24
30th May 2001, 02:30 PM
I,ve been slaughtering peeps since the demo,LOL=):D

Colonel
30th May 2001, 03:10 PM
I started to play Unreal Tournament in Jan 2000 in the Mac, but I play the demo before.One thing push me to buy the copy was Dm-Phobos , that map rock, music, lay out. I went online in march, and the first time was terrible. They kicked me out from the server, they were playing CTF-Face. I was slow because my UT was running too fat. So, I went to Dom, to CTF and now I always play Dm...But that time to be on the clan was kind of secret, servers and one a few servers, now is all open and they ask you to join..

One thing I was sad is about the Unreal ED no coming for the Mac this computer with a Voodoo and Cable modem, it really kick ass. Now with 300 maps in my folder I started to build a PC and now I doing mapping. I really suck, because it is new for me. :rolleyes:

Insecta
30th May 2001, 03:52 PM
I was going to say July 2000, but I just noticed that I was registered here June 2000. Okay... a quick search for my first post reveals:

June 9th "I got Unreal Tournament a few days ago, and it ran fine at first. Then, yesterday it wouldn't run anymore. I get a bunch of errors, whatever I do. I re-install, update my display drivers, install from..."


June 9th 2000? A few days ago...

I'm saying exactly this time last year, so 1 Year.

I had no idea it had been so long... I am finally beginning to tire of it now. It's failed to beat Roller Coaster Tycoon... So my top games would look something like this;

1: Roller Coaster Tycoon
2: Unreal Tournament :D
3: Civilization II / Call To Power II
4: Sim City 2000 / Sim City 3000
5: Dungeon Keeper / Dungeon Keeper II
6: Theme Park

I judge my favourite games by the time I played them when I first got them, not by my opinions now.

sk3
30th May 2001, 03:53 PM
Athlon_2o0o are you stupid or something?

Counter Strike is so unrealistic if you look at the newest infiltration against it. it's looks like you haven't played UT but only in the early beginning. NOW UT has the most realistic mod for any game engine (Infiltration)
It has different footstep sounds, distant gun sounds, REAL-aiming (Real-Aiming means no stupid fake cross hairs. You have your gun by your side and if you want to aim then you have to take the gun up to your eye and look through the gun's aim, not fake aim. it's more difficult, but the ppl who want realism (like me) will like it. Hidden And Dangerous had also that nice thing = real-aiming ,) Breath system, where no sniper can be perfect cause you have to hold down 1 button to stop breathing and u can't do it for long (and whyle standing still you see your gun goes up and down as you breath, adds very much feeling to the game. it has also very good weight system (counter strike has nothing like that) so more the weapons you carry then slower u move and quicker get tyred. (now u say it's also possible with some mods for half-life, but u can't say it like that because it's much more realistic in infiltration than any other. Infiltration is rather a real- life army simulator than any other mods. face that u sucker)
UT has much more detailed mapping and much easier. just look at AS-UrbanAssault2 and some maps by Angel Heart and some of Bad Karma's maps are much more realistic than counter strike can handle. u can go prone in infiltration, not in any half-life mods. And btw Infiltration has Assault, not Counter Strike, Assault is the best game type awaylable on earth, it's much more team based than hostage rescures in counter strike and others. Just play AS-UrbanAssault or something similar with infiltration and see that your totally wrong Athlon_2o0o! You can customize infiltration, change lifes, add mutators, but it's not possible in Counter strike. you do need to pick the weapons up from the floor in infiltration, not just walk over them to get them. I've played all real life based mods for half-life, NOT EVEN ONE OF THEM gets the feeling of reality as Infiltration does. Not even Urban Terror for Quake3 gets as much realism as Infiltration, and Urban Terror is Action Half-life of Q3. Stupid ppl that say counter strike is at the top of realism it's time for you to wake up and see the light :) yep that's right Infiltration and nothing else is the most realistic mod awaylable yet on out lovely planet mother earh.

And by the way! you can fly Air-Crafts, Play tetris, play many 3. person mods for UT. Play pacman in 3D, Go on SkateBoards ( heh but no Tony Hawk yet ) Play with magic just name it. WHY in the HELL do you think that 3D-Realms made the production of Duke Nukem Forever go down by 2 years just because of moving it from The Half-life engine (quake2 engine) to the unrealTournament engine? That was because the Half-Life (Quake2 engine) wasn't possible to handle DukeNukemForever's wide range of features.) and btw I haven't seen in ANY game other than unreal Tournament support for mutators (many mini mods that are possible to play to gether.)

sk3
30th May 2001, 04:05 PM
You can see if you would download as much for all games as I do then u will see that UnrealTournament is the big king of them all!!
The master of customization. King of all maps.

BTW I played Infiltration with Real-Aiming and the Breath system, then later I got a air-rifle in my hands and guess what! It felt pretty much the same (exept now needing to use hands not mouse :) ) , I just helt the gun as it was doned in infiltration, and guess what, it felt allmost the same. so I hit allmost all of my targets :) so talking about realism infiltration is closest to it of all mods.

Athlon_2o0o
30th May 2001, 05:05 PM
Originally posted by sk3
Athlon_2o0o are you stupid or something?

Counter Strike is so unrealistic if you look at the newest infiltration against it. it's looks like you haven't played UT but only in the early beginning. NOW UT has the most realistic mod for any game engine (Infiltration)
you mean infiltration?! I don't think it is realistic at all. The models are running but they are going slow. All things like those. it is fake.
It has different footstep sounds, distant gun sounds, REAL-aiming (Real-Aiming means no stupid fake cross hairs. You have your gun by your side and if you want to aim then you have to take the gun up to your eye and look through the gun's aim, not fake aim. it's more difficult, but the ppl who want realism (like me) will like it. Hidden And Dangerous had also that nice thing = real-aiming ,) Breath system, where no sniper can be perfect cause you have to hold down 1 button to stop breathing and u can't do it for long (and whyle standing still you see your gun goes up and down as you breath, adds very much feeling to the game. it has also very good weight system (counter strike has nothing like that) so more the weapons you carry then slower u move and quicker get tyred. (now u say it's also possible with some mods for half-life, but u can't say it like that because it's much more realistic in infiltration than any other. Infiltration is rather a real- life army simulator than any other mods. face that u sucker)
Relax man. It is not true. All those mods for UT are based on counter-strike. just like all mp3 trading systems are based on napster. They're all fakers. All these things are little details about a mod. This aiming stuff is ok, but it is a little detail, it doesn't change a lot about the mod. The gun sounds in CS are great and you cannot say that of infiltration. Infiltration just looks like UT, when playing CS I more feel like I am really in an office or other place, it doesn't look like I'm playing half-life anymore. it is also stupid that you don't even get maps with infiltration, first ya gotta download 4 mappacks to get some decent maps. I mean.....who the hell is going to play CS with the standard HL maps?!?! It's stupid!
UT has much more detailed mapping and much easier. just look at AS-UrbanAssault2 and some maps by Angel Heart and some of Bad Karma's maps are much more realistic than counter strike can handle. u can go prone in infiltration, not in any half-life mods.
You can go prone in Firearms. By the way, Counter-Strike gets the most of the HALFLIFE engine while Infiltrration doesn't get the most of the UT engine to me. The bots in Infiltration are also as stupid as crazy. There are also bots for CS, but they are not included in the game. You can download them if you want. It is absolutely no fun to play infiltration with bots. I mean when I die I have to wait so damn long till the game ends!!!!!
And btw Infiltration has Assault, not Counter Strike, Assault is the best game type awaylable on earth, it's much more team based than hostage rescures in counter strike and others. SO COUNTERSTRIKE IS NOT TEAM BASED?! Planting the bomb is like assault!! You don't need an assault mode in CS. They tried it though with the Escape mode, but it was no fun, so they left the escape mode in, but there are no maps for it anymore.Just play AS-UrbanAssault or something similar with infiltration and see that your totally wrong Athlon_2o0o! You can customize infiltration, change lifes, add mutators, but it's not possible in Counter strike. of course you can add mutators with cs why not?![/QUOTE]you do need to pick the weapons up from the floor in infiltration, not just walk over them to get them. I've played all real life based mods for half-life, NOT EVEN ONE OF THEM gets the feeling of reality as Infiltration does. [/QUOTE]What is this for useless detail....In UT itself this doesn't happen also, it only costs time which bothers gameplay Not even Urban Terror for Quake3 gets as much realism as Infiltration, and Urban Terror is Action Half-life of Q3. Stupid ppl that say counter strike is at the top of realism it's time for you to wake up and see the light :) If I were u I should wake up. CS is not the top of realism. It is a nice combination of realism and a nice teamplay for online gaming.yep that's right Infiltration and nothing else is the most realistic mod awaylable yet on out lovely planet mother earh. I don't say CS is the best, I just say it's the best MOD after all. All the MODs for UT are not good, only things like rocket arena and instagib are very cool, but it's no real total conversion. All the mods in UT have no fantasy, they should think up of a new idea, instead of counter terrorists versus terrorists all time. Infiltration is just fake. But infiltration is still the best mod for UT....StrikeForce and Tactical Ops are even more ****!!!!

And by the way! you can fly Air-Crafts, Play tetris, play many 3. person mods for UT. Play pacman in 3D, Go on SkateBoards ( heh but no Tony Hawk yet ) Play with magic just name it. WHY in the HELL do you think that 3D-Realms made the production of Duke Nukem Forever go down by 2 years just because of moving it from The Half-life engine (quake2 engine) to the unrealTournament engine? That was because the Half-Life (Quake2 engine) wasn't possible to handle DukeNukemForever's wide range of features.) and btw I haven't seen in ANY game other than unreal Tournament support for mutators (many mini mods that are possible to play to gether.)
Of course others support mutators, you have admin mods and stuff too for Half-Life. Duke Nukem doesn't use the UnrealTournament engine, it uses a modified Unreal engine. that's why it can also release on gamecube because it uses Opengl. Anyway, if u wanna play tetris or pacman go buy a NES, it is no reason at all to buy UT!!!!

And if you think I don't like UT then you're wrong because I am doing UT almost all the time. But it's just about the MODs....I love Instagib .... otherwise I wouldn't be here at all!

NeoNite
30th May 2001, 06:20 PM
What's the big deal about counterstrike and half life anyway?
I did buy a copy of hl, back in may 1999. Ok, i liked the sp, but dm.. please.. boring :( i really hated it. Sure, i've tried it a couple of times, just to make sure.. but no.. i still hate hl dm, it's too slow
:mad:

But on the other hand, if you're the tactician, i guess you dig hl dm. Someone once described hl dm as brutal and fast.
:rolleyes: yeah right.

Cs, hm i had the final version of cs on a cd, which came with a gaming mag. So i tried. NOthing. Same thing. Too slow. Everything about hl, feels like playing in slowmo.
I'M NOT SAYING CS AND HL ARE BAD!
I really liked the maps! Especially that italian cs map, and the one with the airplane.. fantastic maps.

But the gameplay is boring for me. Ut is so different. So exciting.
Hl dm.. yaaaaaawn.
My humble opinion. flame me? I don't care. Nothing will change the way the i think about hl. GIve me figures about the amount of online hl players, the amount of hl mods.. i don't care.

Btw opposing force is no hl mod, it's an add-on :) and i liked playing it, but i hate the ending! IT SUCKS! ok, killing the monster is great, but what follows is .. a downer. I'll never play that game again. :( sorry.. the ending ruined the game. shame though.
WHy go thru a game, if you have no goal at all? Ok, killing monsters.. that's it. Wheeeeee! let's play doom and have actual FUN! :D

I'm not returning to this thread. Just so you know it. :)

THE-R00KIE
30th May 2001, 06:35 PM
I play UT Since Jan -2000 and i will do it till i die i think! :eek2:

NECROLIGEST
30th May 2001, 11:53 PM
I have been playing since the day after ut came out.
A friend came over with it and I played a 1000 frag match
for about an hour and then never stoped......

This is the only game that I have played for at least an hour a day for almost a year and a half, and I still smoke this thing like crack cocane!!!!!!!!!!!!!!

NECROLIGEST
31st May 2001, 12:54 AM
On the issue of CStrike VS. INF.
The Mods can't be compaired, CStrike (which I played befor INF)
is a counted terrorism mod desined for internet only team play.
(given there are some third party bot progs for it)
Infiltration Is a MILIRARY REALISM MOD!!!!!!!!!!!
not a counter terrorism mod, saying that INF is simply a copy of CS
is only bolstered totalism. The two mods have nothing in common beyond the mp5 navy!
The idea the C Strike was the first counter terrist mod is simply ignorance, I was playing many a C.T. mod off quake3
and Was playing INF back when counter strike 6.0b was realesed.
Don't get me wrong, I am not "dissing" C.S. I think that these two mods are great for diffrent reasons. C.S. focuses mainly on
"forced" team play by using the money system, (granted that this has been copied by many other mods) and some what real weapon/rescue gameplay. C.S achieves this this wonderfully!
Infiltration's heart and soul is intense super-realistic combat simulation, realism in all areas is the supreme goal. In fact infiltration is the few combat simulations that have no elements of Counter strike in them, the two play totally diffrent.
But the diffrence in grafix is vast....
In counter strike grafix is not an issue due to the great gameplay, (say if you have a slower computer C.S. is the choise for you)
Infiltration has the advantage of the Unreal engine.
( don't get me started on the issue of wich base is better,
I have mapped on both and let me tell you the unreal engine in far more advanced....But Unreal also come out much later then half life.)
Nether mod is a great example of the power that their engines could actually handle...BUT CMON WERE TALKING COMBAT SIMS! THIS ISN'T ORBIT WARS!!!
If you want the best example of the Halflife engine play gunman, unreal tournament kinda speaks for itself.

MY FINAL CONCLUSION>>>

What ever peels your banana really,
If you like extreem realism and good bot support go Inf, but if you want super-runnable never in the lack of an online server go C.S.
It's whatever you want, But these two are in totally different
ball parks.




Oh yah I saw some one denying that Duke nukem was on the "true" unreal engine in the forums due to the "modifyed" part
Actually the engine is the exact same as the one in ut exept that it looks for diffrent file formats for it's sourse code and sounds, It will run on unreal ed you will be able to exchange textures between the two....Hence they are on the same engine.
It will look and play the same...God Awsome.

sk3
31st May 2001, 06:51 PM
NECROLIGEST I just have to say to you that I agree with you :) your right but.

I just made a new web page about infiltration, something never seen before. look at it on

Infiltration has samples from real guns, they don't get much more real than that. and if someone is very long from you you can here different sound with echo and stuff, just like you hear when somone shoots on birds less than mile away.

And infiltration is more based on real-life than counter strike, it doesn't have hostage rescue, bomb planting, V.I.P...., it has Assault, Capture The Flag, DeatMach, Team Deatmach, Last man standing, and domination, I would call that much more gameplay. If you say infiltration is a fake version of counterstrike, then you must also say that UnrealTournament is fake of Wolfenstein 3D or DOOM. and like Ferrari is clone of Ford. hehe what you're saying just doesn't make it to anyone. And Napster is not the best file sharing program, it just had the most users, just like counter strike, there are programs out there that can connect to many servers at the same time (the napster server included) and not only share mp3s but also all file types, there is nothing wrong with getting ideas from others, that's the thing that make the world go on, in your mind X-Box is a clone of Plastation2 heh.
usually such clones get better than the older idea, because of learning from the mistakes.

And I was not talking about the bot support of infiltration or counter-strike, on-line play is what's in today.

And it's better downloading mod in small parts, because not everybody wants all the maps, some ppl just want to download 1 and 1 map from RealMaps, because there are so much better maps awaylable there than are included with the mod.

I didn't say the game play of C-strike is bad, I just sayd that infiltration is the most realistic.

Linux is just a clone of windows and mac, who cares, it's the most stable system, so "steel ideas from the opponent, then you will get better." If no steeling ideas were, imagine a world og machintosh, it would be selling all it's products on so high price, but still ain´t have them any better.

And try to breath the same way as the man in infiltration when you play, it's pretty cool, you get a bit more in the game :)

and it's all these details that makes this mod feel much more real.

Have you ever shoot of gun? it doesn't look like that because then you wouldn't talk like that, the aiming is allmost like it's in real-life. try holding your hand straight forrward and look. see aiming in infiltration is very realistic, more realistic than, Counter Strike, S.W.A.T. 3, DF3, R6-RS, Prodject I.G.I. I've played all of them, non of them but infiltration has real feeling of aiming. Why do I say that, because I have shoot from a real rifle (even if it was rather small one :) ) . It just felt allmost like infiltration.

only things needed to infiltration are more assault levels, and hitpoint system, then it would be MUCH MUCH better than C-S, better than it's now.

And who cares about if CS uses all the H-L engine? the UT engine just has much more possibilities.

Why didn't they make those good jumps from the Matrix into the matrix mod for half-life? It was because of the Q2 engine just couldn't do it, but they were enable to make all those nice Matrix moves in UT.

How long time is it since CS started development? it was much sooner than Infiltration, the progress of infiltration is much faster than CS has ever been. hehe and you say infiltration is slow, that's just like it's in the real life. SLOW. And being enable to buy weapons for frags isn't realistic, it's only fun, but not realistic. Infiltration is all about ealism, not CS.
'

The player models in infiltration are not unrealistic. I just showed one of my friend, he was a hardcore Counter-Strike lover, I showed him infiltration as it is today, and he was very impressed. he sayd that it's much more realistic than infiltration, and believe me, this guy knows everything about military, all the big WorldWars knows he allmost everything, all technology used in war by many times, he's always watching war movies, playes mostly real- war based gamesm, knows allmost every name of weapon, calibers of many so many guns, finished, DF3, H&D, Prodject I.G.I., S.W.A.T. 3, and RB6:RogeSpear on very short time. He's allmost like he has been in the military, so he sayd infiltration is the most realistic mod I've ever seen, much more realistic than Counter Strike, I guess all you know about war today is Counter-Strike, Rambo, and James Bond heheh and you can't think about realism iif u believe James Bond is all real.

What real-life based game is not fake of reality? ALL of them are fakes by what u say. You can't win this fight of us because you will lose 'cause u are fighting for something that is wrong.

AND BTW they didn't put assault in CS because it's to DIFFICULT to put it into the HL engine.

Infiltration, if it would have started the same time as counter-strike then it would be VERY VERY MUCH more realistic than CS

sk3
31st May 2001, 06:58 PM
I just made a new web page about this pointless fight.

http://www.geocities.com/skaarjking/infiltration/nope.htm

Thank you all. SkaarjKing III, mapper and artist.

qwaz
31st May 2001, 07:58 PM
I have been playing UT for 2 girlfriends.

Athlon_2o0o
1st Jun 2001, 03:09 AM
Originally posted by sk3
NECROLIGEST I just have to say to you that I agree with you :) your right but.

I just made a new web page about infiltration, something never seen before. look at it on What URL?

Infiltration has samples from real guns, they don't get much more real than that. and if someone is very long from you you can here different sound with echo and stuff, just like you hear when somone shoots on birds less than mile away.

And infiltration is more based on real-life than counter strike, it doesn't have hostage rescue, bomb planting, V.I.P...., it has Assault, Capture The Flag, DeatMach, Team Deatmach, Last man standing, and domination, I would call that much more gameplay. Well CS is basically also a bit last man standing. And domination, deathmatch, capture the flag and team deathmatch have nothing to do with real life. Man, i'd live it to see real people with guns running from the other side of the field running the flag. I want them to send it out love at CNN. If you say infiltration is a fake version of counterstrike, then you must also say that UnrealTournament is fake of Wolfenstein 3D or DOOM. and like Ferrari is clone of Ford. hehe what you're saying just doesn't make it to anyone. And Napster is not the best file sharing program, it just had the most users, just like counter strike, there are programs out there that can connect to many servers at the same time (the napster server included) and not only share mp3s but also all file types, there is nothing wrong with getting ideas from others, that's the thing that make the world go on, in your mind X-Box is a clone of Plastation2 heh.
usually such clones get better than the older idea, because of learning from the mistakes. Yeah, but have you played StrikeForce? Even the name is stolen.... And Napster sucks now I know, but it is the fault of court, not of Napster itself. it still is a fake version of CS, just like Unreal Fortress is a fake version of Team Fortress and such. it is just fake. If they'd come up with a new idea it would be a lot cooler. (like Western Quake3. It is a mod where you have to shoot with guns from the western. Very cool, because I've never seen it before and it is just something completely different.

[/QUOTE]And I was not talking about the bot support of infiltration or counter-strike, on-line play is what's in today.

And it's better downloading mod in small parts, because not everybody wants all the maps, some ppl just want to download 1 and 1 map from RealMaps, because there are so much better maps awaylable there than are included with the mod.[/QUOTE] Yeah, they do it so Infiltration only looks 60 MB while it is basically 180 MB or something like it, because otherwise you have to download all the maps from the server and that sucks even more and is even slower.

I didn't say the game play of C-strike is bad, I just sayd that infiltration is the most realistic.

Linux is just a clone of windows and mac, who cares, it's the most stable system, so "steel ideas from the opponent, then you will get better." If no steeling ideas were, imagine a world og machintosh, it would be selling all it's products on so high price, but still ain´t have them any better.
Linux is no clone of windows. Windows is a clone of Mac. And Mac also cloned the idea from someone else !!! What a morons.

And try to breath the same way as the man in infiltration when you play, it's pretty cool, you get a bit more in the game :)

and it's all these details that makes this mod feel much more real. I don't see it is real at all. Why is a model running if he is going 1 km/h ??

Have you ever shoot of gun? Well I don't know how it is in Iceland, but I don't live in the United States, so sorry it is not allowed in the Netherlands. it doesn't look like that because then you wouldn't talk like that, the aiming is allmost like it's in real-life. try holding your hand straight forrward and look. see aiming in infiltration is very realistic, more realistic than, Counter Strike, S.W.A.T. 3, DF3, R6-RS, Prodject I.G.I. I've played all of them, non of them but infiltration has real feeling of aiming. Why do I say that, because I have shoot from a real rifle (even if it was rather small one :) ) . It just felt allmost like infiltration. Yeah very cool of u, but I think SWAT 3 is also one of the most realistic games out there. And about picking up the gun. He doesn't really pick it up, it's still fake. you don't see a hand going to the ground and picking it up.

only things needed to infiltration are more assault levels, and hitpoint system, then it would be MUCH MUCH better than C-S, better than it's now.

And who cares about if CS uses all the H-L engine? the UT engine just has much more possibilities.Yeah but you forgot something. Why would you use the UT engine, if Half-Life has so many players more? The CS team created it for HL because UT wasn't even released before they started with it and HL has a lot more players. The mod CS has definitely more players then UT at all. And then you got HL, TFC, DOD, FA, FLF, AHL, OPFOR and all other mods, there are so many players there.
And by the way, the HL engine is pretty good anyway. Of course it is a bit outdated, but I think CS did a good job with all the cool maps created for it.

Why didn't they make those good jumps from the Matrix into the matrix mod for half-life? It was because of the Q2 engine just couldn't do it, but they were enable to make all those nice Matrix moves in UT. What is this for comparission? You can do these jumps in the new Action Halflife BETA 4.

How long time is it since CS started development? it was much sooner than Infiltration, the progress of infiltration is much faster than CS has ever been. hehe and you say infiltration is slow, that's just like it's in the real life. SLOW. And being enable to buy weapons for frags isn't realistic, it's only fun, but not realistic. Infiltration is all about ealism, not CS.

Infiltration isn't updating very fast. CS was a lot faster. I don't know when you stepped into CS, but at the beginning it went very fast. Updates like beta 1, 2, 3, 4, 5, 5.1, 5.2, 6, 6.5, 6.6, 7, 7.1, 7.2, 1.0, 1.1 say something. And yes, Infiltration is too slow.

The player models in infiltration are not unrealistic. I just showed one of my friend, he was a hardcore Counter-Strike lover, I showed him infiltration as it is today, and he was very impressed. he sayd that it's much more realistic than infiltration, and believe me, this guy knows everything about military, all the big WorldWars knows he allmost everything, all technology used in war by many times, he's always watching war movies, playes mostly real- war based gamesm, knows allmost every name of weapon, calibers of many so many guns, finished, DF3, H&D, Prodject I.G.I., S.W.A.T. 3, and RB6:RogeSpear on very short time. He's allmost like he has been in the military, so he sayd infiltration is the most realistic mod I've ever seen, much more realistic than Counter Strike, I guess all you know about war today is Counter-Strike, Rambo, and James Bond heheh and you can't think about realism iif u believe James Bond is all real. I'll ask Saddam Hussein for this, he knows everything about wars and stuff.


What real-life based game is not fake of reality? ALL of them are fakes by what u say. You can't win this fight of us because you will lose 'cause u are fighting for something that is wrong.
[/QUOTE]This is stupid. Now you say it is all fake, while you first said that it was super-releastic. Let them first do something about these **** models in the game. And I am winning what are you talking about?

AND BTW they didn't put assault in CS because it's to DIFFICULT to put it into the HL engine.
Doh too easy to create for INFILTRATION, it was already in the UT engine. The infiltration people are too lazy to create their own modes, they just used UT's standard modes. You can't call their lazyness great. What you say is bull****.
I mean, would you like deathmatch for counter-strike ??

Infiltration, if it would have started the same time as counter-strike then it would be VERY VERY MUCH more realistic than CS
If counter-strike never excisted, Infiltration would have never started.

Nebel
1st Jun 2001, 07:10 AM
I've been playing UT since January of 2000... And I am just now getting somewhat good at the game. ;)

Pope
1st Jun 2001, 07:45 AM
Started playing Unreal on 27-Jun-98 (remember it because it was the day my father-in-law died :/). Did the SP 2-3 times and about 8 months later (early 99) I went online. I'd played other FPSs but Unreal was the first one I did online. So whatever people say about the netcode, to me it was a whole new world. I was on a 33.6 modem and my best pings were seldomly below 400 but it was f00kin AWESOME.

I started UT from the day the demo came out, online only of course.

Athlon_2o0o
1st Jun 2001, 10:08 AM
Originally posted by Pope
Started playing Unreal on 27-Jun-98

Huh? UT released at november 1999. Do you mean regular Unreal?

Toolvana
1st Jun 2001, 10:43 AM
Unreal: August '98
UT: September '99 (3dfx demo)
Unreal2: (the day the demo/game is released)
UW: (the day the demo/game is released)
Unreal3?: (the day the demo/game is released)
Epic's next fps after UW: (the day the demo/game is released)

and so on... :D

sk3
1st Jun 2001, 03:50 PM
what in the hell does number of players do with realism? it doesn't say by anyway that it's more realistic. more ppl played Quake3 than S.W.A.T. 3, so you see NOTHING about realism in that.

And western q3 is NOT a new idea. play a rather old game called Outlaws (by Lucas Arts) it was a first person shooter, with the pretty much the same weapons as are going to be in Western Quake.

And you talk about tem-deatmach isn't realistic, eh the only thing needed to make it extremely realistic would be much more players at the same time (few houndreds :) ), but as the old wars were then they were basicly team death-match whyle entering enemy country, then it changes a bit into Assault.

And Domination and Capture the flag, I just told it because I wanted to say that you can play all the game modes still, even if you change to infiltration. It is fun to play but if you do then your not playing very realistic way, but it can spice up the game-play

Why should they make other game-play than Assault? Assault is the best way of strategy we have seen in FPS games yet. and it's one of the most realistic way if not supposed to play counter-terrorism. The only bad thing about Assault is that it's the most difficult game type to make maps for. But you will see in unreal2 some mixed way of assault and team-fortress. and unreal2 isn't so very very much different from unrealTournament, at least it uses allmost the same editor, just VERY MUCH updated, so if the iinfiltration team makes mod for UT then they will be allmost ready to make it for unreal2. ASSAULT RULEZ MANY MANY TIMES.

And btw the counter-strike team is making a new game on the lithtec engine so the infiltration team has a lot of time to get much better than CS when they are working on UT, if they won't move to unreal2 or commersialism.

---------------------------
you said= Linux is no clone of windows. Windows is a clone of Mac. And Mac also cloned the idea from someone else !!! What a morons.
---------------------------
I response=
Yes and didn't it make all the wheels of computer and software developent turn faster? If they wouldn't have doned that then we might not be playing so beautiful games. Because one day Bill Gates is thinking of how could he do blabla bla, then he sees how apple does it and why shouldn't he steel their ideas and do them his way? he would be stupid if he wouldn't. Computers and software wouldn't be close to as good as it's today if there wouldn't always be someone steeling others ideas and much more expensive. so simple is it :)
----------------------------

And why are you always talking about Strike-Force? We are fighting abouut infiltration and CS. but Stike force is maby a clone of CS. but why shouldn't they steel ideas that have worked on ppl. if somethings works on ppl that others are doing then why not steel their ideas to be number #1? if you never do that you will always lose. But personally I don't like Strike-Force very much, it's not because it's a clone of Counter Strike (even if it only had some simple ideas from it)
And ok btw it's not steeling ideas right from CS if you steel hostage rescure or something like that. it's something that happens in the real-world (see DF3=land Warrior and S.W.A.T. 3, no body says they are steeling ideas from counter strike by having hostage rescue. ppl were just to afraid to say it because they are commercial games, not mods, but when a mod does the same then they are called thiefs. The only acctually thing that could be stolen from Counter-Strike is the buy weapons for frags system, so actually the only mod for UT that is actually steeling from counter-strike is Tactical Ops. The others are just steeling things from the real-life, so that's very unfair to say that everybody is steeling from Counter Strike, because only tactical-ops is actually doing it. It happens in our real-world that some crimminals take hostages, that's where hostage rescues come from. it's so sad in this world that we live in that everyone is called thyef,even if it's so unfair. There have been so many things doned that if you would call that steeling then everyone is steeling even without thay even know it them selves, because they got their ideas from something they saw in the real-life. or in movies or something. OK it's clear that they got their inspirit from Counter-Strike, but that doesn't make it fair to call that steeling because that's not a 100% new idea.
------------------------

One day Sony made a Walkman player then other thought= hey why don't we do anything like that. IF no-one else than sony would have made so easy portable cassete players, then they would have sold their products on much higher prices and with maby lower quality, but thanks to the steeling ideas of the world it wasn't that way. it's so with allmost all electronics and (well ok I know cassete players are very outdated, but it was just an example of the maby cruel way of the world, but the world we are living in is just like that. steel ideas, that makes the future.

Case closed :)

Did you look at my new web site dedicated to this fight?
www.geocities.com/infiltration/nope.htm ?

sk3
1st Jun 2001, 04:00 PM
my bad. the link to my site isn't what wasd shown in my last replay

it IS http://www.geocities.com/skaarjking/infiltration/nope.htm

http://www.geocities.com/skaarjking/infiltration/nope.htm

http://www.geocities.com/skaarjking/infiltration/nope.htm

sk3
1st Jun 2001, 04:02 PM
Sorry but as you can see the address isn't shown all but if you click on it it will go to the right place, just don't copy this link into your browser, or else you won't see it

Ram2000
2nd Jun 2001, 02:00 PM
I cant remeber a time I wasnt playing UT I recal a game called Unreal which I loved and vagly remeber Duke Nuke Em but was ther Life before UT I think not :-);)

WhiteGoldWielder
2nd Jun 2001, 02:48 PM
Off and on since approximately November '99 or so. (It was around the same time as I broke up with my fiance -- not because of UT, tho. :D)

WhiteGoldWielder

LonerVamp
2nd Jun 2001, 03:18 PM
I don't recall when I got UT or even why or what I was thinking. I remember trying the demo shortly after it came out, and passing it off. A few days later though, I was bored in my dorm room, and still had the demo installed, so tried again and I fell in love. A few months later, Apocalypse from The Chosen Ones bought a bunch of us UT so we'd play with him. Hehe.

I'd played Unreal only once or twice. In fact, it was at a friend's apartment room that I played Unreal because he wanted to show off his brand spanking new 3d video card to me, and was amazed at the graphics in Unreal. Needless to say, I was impressed too, but I could immediately tell it was largely a single player game, something I was not interested in at the time, so never picked it or a 3d card up.

Before that though, I was hardcore Quake 1 with the best, and before that, Doom/Doom2/Descent at home using modem-to-modem local connections with friends.

Hell I got my computer so that I could play RPG and Doom games with friends. :)

Zenda
2nd Jun 2001, 08:35 PM
LOL ... My upgrade path is subtly being governed by Unreal 2 just over the horizon. I'm hooked.:D

Athlon_2o0o
3rd Jun 2001, 11:15 AM
Originally posted by sk3
what in the hell does number of players do with realism? it doesn't say by anyway that it's more realistic. more ppl played Quake3 than S.W.A.T. 3, so you see NOTHING about realism in that. I don't say that!!!!

And western q3 is NOT a new idea. play a rather old game called Outlaws (by Lucas Arts) it was a first person shooter, with the pretty much the same weapons as are going to be in Western Quake.
Yeah, but it is a lot more original then infiltration !!

And you talk about tem-deatmach isn't realistic, eh the only thing needed to make it extremely realistic would be much more players at the same time (few houndreds :) ), but as the old wars were then they were basicly team death-match whyle entering enemy country, then it changes a bit into Assault.Hahaa, this is a war, it is something different. If you want to play a war then play operation flashpoint. Hostage rescue and planting bombs and stuff has nothing to do with hundreds of people.

And Domination and Capture the flag, I just told it because I wanted to say that you can play all the game modes still, even if you change to infiltration. It is fun to play but if you do then your not playing very realistic way, but it can spice up the game-play
You said: 'it is realistic because of team deathmatch, assault, last man standing and capture the flag." It is not realism, it is lazyness that they couldn't come up with their own modes. They didn't think of anything their own.

Why should they make other game-play than Assault? Assault is the best way of strategy we have seen in FPS games yet. and it's one of the most realistic way if not supposed to play counter-terrorism. The only bad thing about Assault is that it's the most difficult game type to make maps for. But you will see in unreal2 some mixed way of assault and team-fortress. and unreal2 isn't so very very much different from unrealTournament, at least it uses allmost the same editor, just VERY MUCH updated, so if the iinfiltration team makes mod for UT then they will be allmost ready to make it for unreal2. ASSAULT RULEZ MANY MANY TIMES.
Because it already excists !! Who is going to download 200 MB for assault which is already in the game itself ?!
And btw the counter-strike team is making a new game on the lithtec engine so the infiltration team has a lot of time to get much better than CS when they are working on UT, if they won't move to unreal2 or commersialism.
Well that's what I mean. Basically you say that counterstrike is better. "Infiltration team has a lot of time to get it much better then CS". So CS is much better now!!!! infiltration has to get better which isn't it already.
---------------------------
you said= Linux is no clone of windows. Windows is a clone of Mac. And Mac also cloned the idea from someone else !!! What a morons.
---------------------------
I response=
Yes and didn't it make all the wheels of computer and software developent turn faster? If they wouldn't have doned that then we might not be playing so beautiful games. Because one day Bill Gates is thinking of how could he do blabla bla, then he sees how apple does it and why shouldn't he steel their ideas and do them his way? he would be stupid if he wouldn't. Computers and software wouldn't be close to as good as it's today if there wouldn't always be someone steeling others ideas and much more expensive. so simple is it :)
It is just a stolen idea. The only thing why it went faster, because microsoft did an advertising and stuff, so that they became more popular and everyone got windows. Apple can handle this stuff too.
----------------------------

And why are you always talking about Strike-Force? We are fighting abouut infiltration and CS. but Stike force is maby a clone of CS. but why shouldn't they steel ideas that have worked on ppl. if somethings works on ppl that others are doing then why not steel their ideas to be number #1? if you never do that you will always lose. But personally I don't like Strike-Force very much, it's not because it's a clone of Counter Strike (even if it only had some simple ideas from it)
And ok btw it's not steeling ideas right from CS if you steel hostage rescure or something like that. it's something that happens in the real-world (see DF3=land Warrior and S.W.A.T. 3, no body says they are steeling ideas from counter strike by having hostage rescue. ppl were just to afraid to say it because they are commercial games, not mods, but when a mod does the same then they are called thiefs. The only acctually thing that could be stolen from Counter-Strike is the buy weapons for frags system, so actually the only mod for UT that is actually steeling from counter-strike is Tactical Ops. The others are just steeling things from the real-life, so that's very unfair to say that everybody is steeling from Counter Strike, because only tactical-ops is actually doing it. It happens in our real-world that some crimminals take hostages, that's where hostage rescues come from. it's so sad in this world that we live in that everyone is called thyef,even if it's so unfair. There have been so many things doned that if you would call that steeling then everyone is steeling even without thay even know it them selves, because they got their ideas from something they saw in the real-life. or in movies or something. OK it's clear that they got their inspirit from Counter-Strike, but that doesn't make it fair to call that steeling because that's not a 100% new idea.
All right .... StrikeForce is stolen! And SWAT is not, it is a totally different game then counterstrike. But StrikeForce and Infiltration are exactly the same idea, but worse. You can't compare Delta Force Land Warrior and SWAT 3 with counter-strike.
------------------------

One day Sony made a Walkman player then other thought= hey why don't we do anything like that. IF no-one else than sony would have made so easy portable cassete players, then they would have sold their products on much higher prices and with maby lower quality, but thanks to the steeling ideas of the world it wasn't that way. it's so with allmost all electronics and (well ok I know cassete players are very outdated, but it was just an example of the maby cruel way of the world, but the world we are living in is just like that. steel ideas, that makes the future. OK. Stealing makes the world better? Let's steal everything from the shops, it makes us better.

Case closed :)
not

Did you look at my new web site dedicated to this fight?
www.geocities.com/infiltration/nope.htm ?

LOL A site totally dedicated to infiltration. It is AVAILABLE !!!!!!!! not awaylable ?!

ilkman
4th Jun 2001, 12:13 AM
I've played ever since a day or three after it's release back in 99'.
I mostely play against bots as a result of not having a conection to the internet that I can play well with. My skill is good enough to beat bots on Godlike ocasionally.

Pope
5th Jun 2001, 04:30 AM
Athlon, you guessed correctly, Unreal is the original Unreal and not Unreal Tournament.
Toolvana,
I think my memory is still in very good shape: http://www.unreal.com/press/unreal_ships_pr.html

NiteStorm
7th Jun 2001, 04:21 AM
Since the demo

Vexor
7th Jun 2001, 02:26 PM
I've played it sight unseen since the day it came in the mail which was about a week after it came out retail. I ordered directly from GTI online. Got a kewl T-Shirt too.. 8-)

I was a little upset that OpenGL didn't work right hence my stupid nick I have on this board.. :boom: I immediatly signed up for PUF & the GTF to biatch a bit.. Needless to say, I haven't posted over here near as much but I'm broadening my horizons a bit.. And I'm long since over the OpenGL thang.. ;)

UnrealGrrl
7th Jun 2001, 07:27 PM
since i was introduced to it in march 2000... and havent been able to stop playin online since :> i will admit to playin offline occasionally, but only when my modem overheats ;)

Law
8th Jun 2001, 11:05 AM
Downloaded the demo on a 56k when it was released. Soon enough I was playing the game on my current cable connection.

It's still hard to believe it was that long ago....

Long_Shot
9th Jun 2001, 03:49 PM
I've been playing online for a few months now, offline, bout a year now

Dominator_dread
9th Jun 2001, 11:53 PM
Been playing UT since November of 2000. Saw the demo at my friends house a few months before that and was hooked. Also, at Great America theme park, in California, there are two game boxes there to play UT for $5 per person. The boxes had excellent sound w/ subwoofer, satelites, etc. Kinda like your own room just for gaming, but in small boxes. The boxes even had their own door. Whatever, if you guys don't understand me, that's allright. It was then that I decided to get the game.

garrett
10th Jun 2001, 12:05 AM
jan. 2000

bought the game for 15 dollars....i actually went to hastings to buy quake 3, the day before i read an article on ign that compared the two games and it said UT was better...so i saw it there and bought it to.....needless to say i've had q3 in my cdrom about 5 times since

Ruffrider
10th Jun 2001, 05:57 AM
ummm I think December 25th 1999 :). Has it been this long already?

V_Master
10th Jun 2001, 06:24 AM
I've played for about 7 months now.

ULTBase
10th Jun 2001, 04:02 PM
Ive been playing since about two weeks after its initail release. This then gave way to mapping from about a month onwards... which gave rise to Fragadelic.

Give it up for UT
:D

Blitz3169
10th Jun 2001, 07:47 PM
hi all

ive been playing unreal sense the unreal one demo days, i remember back in 98 sitting there on a 28kbps downloading the demo, and i bought unreal tournament the day it came out, sense then i play mixed, online and off. mostly off to practice.

Blitz: you like pushing around people smaller then you, well im smaller tring pushing me...

cdkworks.com
11th Jun 2001, 12:44 AM
I have been playing since 98- when unreal came out.... Long ass time. hahahha:p

Snowyoda
11th Jun 2001, 01:22 AM
over a year for full version online and before that like 2 months of demo

cookiecups
11th Jun 2001, 02:21 AM
About 4 days. I'm doing my best not to be beaten to a pulp either from jumping into space and lava or ticking off any pros. There are so very many unspoken rules out there that I am doing my best not to break. Some of them seem like common sense-- some of them I didn't know until someone yelled at me!
Thanks out there to all of you wise types who've been paticent with me!
-cookiecups
mac user/newbie
aka leper
***

INKER
11th Jun 2001, 05:32 AM
Thats a funny post Newbie!!!!!!!!

Remember No type kills!!!!

Blooddog
11th Jun 2001, 05:40 AM
I have played it since the demo was out.
I uninstalled it once but,after two weeks i installed it again.
You can´t stop playing UT,it´s so damn good.

/Blooddog

Hate Faiden!!!!!

Reviver
11th Jun 2001, 10:53 AM
I've started playing UT when I got my new computer!first I played the demo for about a month and then Feb. this year I bought the GOTY edition!

And I'm playing instagib alot now,since the firts time I've played CTF-instagib online I knew that instagib would be my Destiny.....!

:instagib:

=FaA=BloodLust
12th Jun 2001, 11:56 AM
I have been playing....(I think this is right...was a long time ago)...since November 1999....became serious about it in May of 2000 and have logged some 12.000 plus hours since then....lol....

Think you have the stuff to take on the GMC Clans.....find our servers under DEATHMATCH....they all start with GMC....Come have some fun and find out what the GMC is all about...!!!!

Daftboy
12th Jun 2001, 05:50 PM
Dude, since the demo. Online since the full version.

Toolvana
13th Jun 2001, 11:22 AM
Umm, Blitz, there never was an Unreal 1 demo.... ;)

Julian420
18th Jun 2001, 09:53 PM
Got the game over a year ago, played offline most of the time (except for one time I tried over my paltry 56K modem - ever eaten rocket after rocket? It's high in iron, but what heartburn! ;-) until I got my DSL modem earlier this year. Then it has been online with my friends from SciFi.com, as well as the occasional venture onto other servers (because of the ping times I get from some of the servers, along with some glitches, like firing rockets mid-jump, then getting hit by them in the back, tho I do like MacAddict's server - or anything sitting on a T1 or better).

EL_NINO
19th Jun 2001, 05:17 PM
bought it on Nov 23,1999 still like playing it!

my friend has been playing it for over 3years and he still can't get enough! I know check the math and you will see UT hasn't been out for even two years.......

Platinum[STS]
19th Jun 2001, 10:50 PM
ever since the first demo came out, almost 2 years ago.

Probotector
20th Jun 2001, 11:15 AM
Since December 24, 1999, around 19:00.
First played online in February, with my old 56k.
Now plays just about every day, mostly online. I now have a 512kbit ADSL connection. :)


Some utterly unimportant info:

50% Online Tactical Ops.
25% Online Regular UT.
25% Offline (UT and Tac Ops).

System:
Pentium II 300Mhz
17" Monitor
128Mb SDRAM
44Gb HD. (Total)
Voodoo3 3000 PCI

Average FPS: 25

Settings:
1024x768, 16-bit.
High On everything.
Decals & Dynamic Ligth On.

barret
22nd Jun 2001, 05:35 AM
about 9 month ;) ;)

capn00
26th Jun 2001, 08:36 PM
since the day it came out :D

{WAC}DJ JaKe
27th Jun 2001, 05:20 PM
Almost a year now. But it feels so much longer really. Just a year? Ive come a long way

Jhawk
28th Jun 2001, 12:57 AM
I've been playing UT ever since the demo... downloaded it on my 33.6k. For some reason we didn't get any phone calls all day. ;)

It really annoys my friends on DM-Turbine cuz I have been playing it since the begining of (UTourney) time.

one
28th Jun 2001, 01:26 AM
I received the demo on CD about a week before it was made available for download, and I'm still playin' today... so I guess that would make it longer than the rest (or most) of you! :D

I still remember the day I received that holy CD labeled:
Unreal Tournament Technology Test b0.9

I don't think I ever smiled so much as I did on that glorious day. (Okay, so I have smiled more, but damn I was pumped! Whoohoo!) :D

I'm actually going to go play a bit now. Talk to you all later!

one

Assymilator
30th Jun 2001, 09:50 AM
I've been playin since about 1 and a half months of the UT release. Never really got into Unreal, but UT is cool. My average time is about an hour or more depending on how good the game is online.

-darkhorse

{WAC}DJ JaKe
30th Jun 2001, 11:02 AM
Welcome to PuF assymilator

KDR_11k
1st Jul 2001, 10:12 AM
I don't know for how long, but it seems like aeons!
I played in two parts: First I played SP, but stopped at Lava Giant (1h, no caps), then didn't play for approximately one year, and now am on it again!

dfygrvty
1st Jul 2001, 04:15 PM
Originally posted by ThunderBirdUT
I played since DEMO released. LONG TIME AGO!!
I LOVE THIS EVER!..

:boom:

ThunderbirdUT :stupid:

I hear ya. The Demo was so long ago, but me and my friends fragged each other into all hours of the night, switched to a game of Starcraft and called it a night.

she that is here
1st Jul 2001, 06:02 PM
Since January, when I was first exposed to the joys of LAN games when a bunch of us hijacked the school network for a while. :D

dfygrvty
2nd Jul 2001, 02:16 AM
Oh no ... another innocent bystander has been corrupted by LAN parties!!!

truth or dare for anybody out there :

How many of you have had you and your friends pack up your computers, snag a Hub from somewhere, and headed over to your buddies house with the best internet connection for a geek style kegger?



P.S. :
totally off thread subject I'll never do that again.

Athlon_2o0o
2nd Jul 2001, 04:33 AM
LAN Parties rule!!!!!!!!!!!!!!

Patches
2nd Jul 2001, 09:12 AM
I've been playin' for at least 2 years.......played the original went that came out too

Astaldo711
2nd Jul 2001, 10:21 AM
I don't remember the exact date, but I've been playing it since it was first released. I fell in love with the demo I got from PC Gamer.

|f§|PhartNocker
3rd Jul 2001, 03:48 PM
hmmm... lets see... I began playing in November of 1999 and have loved every minute I have and will play!!!

|HFH|Minimaul
3rd Jul 2001, 04:00 PM
I've been playing UT on the PC for about 5-6 months now. I played the PS2 version when that first came out. And I played UT offline on my old roomates computer , when I lived in Colorado . Last year. All together I've been playing aobut 8 months. heh

Liquid Fox
4th Jul 2001, 11:32 PM
I've been playing UT since.... hmm... about November 1999 I think. Its just something to wittle away the time you know... nothing like 30000 odd frags in per hour. Geez... that was back when I was the enforcer :enforcer: bastard.

ߣäkë_Mûrdø¢k
5th Jul 2001, 04:23 AM
i 1st got UT in janurary of 2000, but didnt really start playin it until july of 2000, so i still have had it for over a year :p

Master_Raven
5th Jul 2001, 11:50 AM
Bleh, 6 months online...A whole lot more off :)
I started (offline) playing regular (dull :p ) UT, and 3 months online
then I switched to insta, and man I LOVE it!

Tree
9th Jul 2001, 07:01 AM
2 days.
Have been playing D2 for the last couple of months, until recently someone told me that there actually was a game with more action!!

I bought the UT, and played for 7 hrs straight. Cant wait until I get home from work

Donnellizer
9th Jul 2001, 10:12 AM
Since I got the demo cd from some pc mag. Can't remember which one. But mostly mods! I love mods. :p

Go to www.planetunreal.com/utmania to check out a mod review by mwa. More to come next weekend!

BradL
9th Jul 2001, 10:36 PM
Downloaded the Demo in May, got the full GOTY version a the beginning of June.

I play several hours a day...I don't seem to get any better:)

Brad L.

{PAF} Soop Fly YT
11th Jul 2001, 03:57 PM
I've been plying UT for about a year and a half now. I liked it so much I built a dedicated server for me and my buddies. Earlier this year we started a clan called the Punk Ass Fraggers. We joined Proving Grounds and quickly learned that we needed to go back to UT school. :) So we hold our4 own skirmishes and have been getting players from several other clans coming in to play with us on our kickin' server.

If you want a good laugh, go to www.punkassfraggers.com (http://www.punkassfraggers.com) and check out the cool flash intro and listen to our theme song.

L8R

{Ghetto_Ghepetto}
12th Jul 2001, 01:33 AM
i have never played UT =0)

StRyKe
18th Jul 2001, 05:10 AM
ive been playing offline scince the very first day that the demo came out and playing online scince the very first day that the game came out :D

flak archer
18th Jul 2001, 05:21 AM
hehe.....
ive played offline for a month and online for almost two.:D

i play insta CTF online, cause im not good at all at normal UT...
hehe
so that count me as a newbie???

Anex
18th Jul 2001, 12:02 PM
I go way back to the beginning on Unreal, then the Demo, and then Full... And I do not suck :p

Flare123
23rd Jul 2001, 05:12 PM
since it was first released. I just have taken long breaks from it from time to time. right now im back into it, and am playing every day almost.

[MMC]Dark Star
23rd Jul 2001, 05:43 PM
Geez....I think I got the game in Feb of 2000....have not had a life since :D

WW_Dagger
23rd Jul 2001, 07:42 PM
I remember downloading the Demo the very night it became available... got disconnected 3 times (100mb on a 33.6 isn't a good thing) and then the server started crapping out from the incredable demand for it. So, I got it finally 9 hours after the 1st hour the demo was released. When the full version came out, (yes, I got that the day it appeared in Babbages) I beat all the maps on all the ladders, then went exclusively online 3 months later when I got my cable modem. Been there ever since!

www.weekendwarriorsclan.com

WW_Dagger

seventhsinner
27th Jul 2001, 09:19 PM
man i can't remeber how long i've been playing these games for.

started with wolfenstein3d, to doom, to quake, to unreal tournament.

i'm 32 now and still play everyday, can't help myself, and looking forward to unreal 2.

check out my site for UT, flashed only, broadbandish....

http://www.seventhsinner.f2s.com

let me know through contact how you got on...

cheers



seventhsinner

Death_Hawk
27th Jul 2001, 10:26 PM
i don't have it yet but i will on my birthday (7/30)
:D

Qbic
27th Jul 2001, 11:05 PM
Played it from the Mac demo was out. I played Unreal online before that and didn't bother with the botmatch ladder, went online from day one.

As far as I remember there were some issues with the Mac renderers so I started out in 320x240 software mode. I have upgraded (P3 733, 256MB, GF2 GTS) after that :D.

Raditsu[SSJ]
29th Jul 2001, 12:32 AM
When did the demo come out?
I started with the demo then in '99 i got the cd, and in 2k i played online.
:stick:

flak archer
29th Jul 2001, 01:06 AM
i only played for about two months....

about half a month on bots, the rest online.
but im just waiting to get cable...:(

you just cant play insta online with 56k:mad:

|TeX|-Koneko
29th Jul 2001, 12:58 PM
almost 2 years.

You-Suk|BuF
30th Jul 2001, 08:34 AM
played UT since i got hold of the demo, Nov '99

and since jan. 2000 mostly online

Clayeth
30th Jul 2001, 10:30 AM
Originally posted by The Dopefish
Since February Y2K.

Same here... I just didn't wander into puf for a couple months

F@essi
2nd Aug 2001, 07:33 AM
Hmm, I play UT since 2 years... im now 2 years in the online-scene...at the moment im playing TO2.0 in a Clan...this game is really great coded

|CD|Archmage
2nd Aug 2001, 08:38 AM
Since the beginning, I had Unreal first so when UT came out I bought it immediately and started playin online.

F@essi
2nd Aug 2001, 08:45 AM
So you are a really good player ?? :)

CyanLongBow
2nd Aug 2001, 01:33 PM
I have been playing for almost 4 years. I first got a copy of Unreal 3 months after it came out. I couldnt even tell you the date. I still play CTF-Face and DM-Deck16 cause they both own. Best weapon is the ASMD!

CyanLongBow (Barnyard)

F@essi
3rd Aug 2001, 02:05 AM
)The time who you play UT, it is not representative, how long do you play UT, it is representativ, HOW do you play UT.
Time isn't a fact

(and my english is soooo bad ;) )

CyanLongBow
3rd Aug 2001, 06:05 PM
Ahh, the forum said "For How Long Have U Played UT?" Am I correct in assuming that to answer the amount of time I have played UT means that I should answer with a numerical value and not a measure of how good I am? By the way, most of the old school Unrealers OWN you NEWBS. The players were much better back in the Unreal days. Since UT came out, there have been so many not so good players that the caliber of people still playing has decreased dramatically. Everytime I play CTF-Face against 11-13 newbies on the public server [CSHP] Fragalicious Face, I end up with the second or the first highest score. Newbies dont know how to deal with the ASMD. Even with sniper rifles and the new minigun, you arent consitent against the ASMD. Anyways, enough rambling. Dark Disciples forever. And BMF-SATAN, if youre reading this, YOU SUCK La~!!!

Cyan

ctfubar
7th Aug 2001, 12:28 PM
i have been playing ut ever since it game out
didnt play to much online only had 56k
but now i have cable so i play most of the time
untill my brain cant take the flash and grafics from everthing going on
muhahahahahaha:stupid: :stupid: :stupid:

Loibisch
11th Aug 2001, 06:08 AM
Half of singleplayer U1 (I got too bored after that), sometimes multiplayer U1 at LANs.
I've been playing the demo of UT about a month or two before the actual game was out...could be more, as I don't know anymore when the demo was released. Then switched to UT on the day of release. I started playing the game online maybe a month or two later (I didn't have a flatrate, Germany sucks =P). I've never stopped playing since then.
I've been asked to join Carpe Imperium in April 2000, I joined two months later when I finally had a flatrate.

Short version: been playing UT ever since :D.

_Zd_Ringi_
11th Aug 2001, 07:25 AM
I started yesterday :D

rh71
11th Aug 2001, 08:59 AM
About a year now... I'm so addicted that I even have an avatar for a fan board like this one. :D

CyberTrooper
11th Aug 2001, 05:50 PM
since demo :)

Maxwellctf
15th Aug 2001, 01:13 AM
Since the beginning. This was my first internet game and i dont think ill ever get over it. You meet new people and make friends and enemies. (Ive made enemies and friends as fars as Sweden.) I usually play ctf.When i got bored of the original maps I found some great Custom map servers like Chudzilla's(my favorite),spoons(the one i miss.) Stealthdp's(the one im on the most). Unlike dm where youre camping and fraggin, you do that on a team! Anyways. I cant beleive its been almost 2 years. A lot can change in 2 years but ut never didnt. Always fun, and always good people. Come by chudzilla's and stealth dp's for some good matches. or if you're interested in a clan. I started Hero up again email me @ CLANHERO@CLANHERO.FREESERVERS.COMif you're interested.

`|HERO|Duo_Maxwell

Tetris L
15th Aug 2001, 01:47 AM
Why are there so many one-timers on this thread?
3/4 of those who posted have less than 40 posts.

I don't mean to say anything with that. I'm just wondering why. :hmm:

Maxwellctf
15th Aug 2001, 01:52 AM
I forgot my password of my old user name!!! Besides. And i dont mean anything by this but you have almost 2100 posts. I'd rather spend that time playing than posting!

|HERO|Duo Maxwell

Johnny Headwound
15th Aug 2001, 07:14 PM
Purchased UT on release day way the hell back when... how long has it really been anyway? Since then, I haven't found any game that really compares. I remember the days of Wolf 3d, Doom, Quake and Unreal. I do not play much of UT, rather more a fan of Strike Force; been playing SF since v1.27.

Darky McOne
16th Aug 2001, 05:28 AM
Since...the beginning. First, I played normal Unreal ( on several small LAN-Sessions ) and as soon as the Demo came out, I had it. Then, as soon as available in Germany, the full version. But due to school reasons I had to stop playing all the time :(

ShadowKi][er
17th Aug 2001, 03:03 PM
Ever since the demo was released. When shock combos were still hard, the time when men were men, and women were women. Nowadays it's all about who can make it first behind a portal in Face....

SyKoTiK
17th Aug 2001, 03:07 PM
Originally posted by seventhsinner
man i can't remeber how long i've been playing these games for.

started with wolfenstein3d, to doom, to quake, to unreal tournament.

i'm 32 now and still play everyday, can't help myself, and looking forward to unreal 2.

check out my site for UT, flashed only, broadbandish....

http://www.seventhsinner.f2s.com

let me know through contact how you got on...

cheers



seventhsinner

very cool site..nice job =D

SamD
17th Aug 2001, 03:12 PM
on and off since the demo.. but i started playing alot more only recently

longest i played without a break was 20 hours at a lan party

El Duder
22nd Aug 2001, 11:10 AM
People, NEVER EVER stop playing UT. :Poop: Why you ask??
Its because when i played it since the beginning of time i loved UT, then came CS and Half-life..........When i understood that CS suxed, :redeemer: I have started my first ever real game again, back to my glory bot level and beyond.....uh, yeah when i started again my bots where at experienced, and i got a great deal of respawning, so my point is that its hard when you start and that i talk to mush, much. :stupid: :rl:

El Duder
22nd Aug 2001, 11:17 AM
Ive had UT for about 2 years, i think, but it feels like ages.
and im not 40.:ripper:

Zocka
26th Aug 2001, 03:50 AM
uh.. for long as i can renember...
i think 10 months now

Deathwing
26th Aug 2001, 05:11 AM
556 days and counting.

kcwoon
26th Aug 2001, 06:43 AM
I have been playing for a long time and I cant seem to remember as I have a bad memory and #@^!#$! I am still not good at it!

Krallopian
27th Aug 2001, 12:32 AM
Well, I must say I h aven't been on this board for a long time! =D

Hehe, anyway.. been playing UT online since the day the demo came out.... on my nice 24,4k modem (300-400ping) and kickin ASS! >) hehe, ya.

- Krall

Kisen_K
31st Aug 2001, 06:05 PM
Since the demo... Mostly been playing the TC Infiltration

morello
31st Aug 2001, 09:03 PM
I also played since demo - now i play dm and tac ops

Pr|sM
1st Sep 2001, 08:48 PM
i been playing about 10 months now...

:rl:

manica
10th Sep 2001, 08:50 PM
Er...I have no idea how long I've been playing. I've been playing ut gotye since it came out...but I did play the original before that...cant completely remember how long though...

Lets see, I have a very slow modem connection (56k modem, but old old phone lines...averaging about 7400bps), so its mostly single player. But luckilly I'm not bored as I have almost every single good mod or mut...I so crave single player and great bot support, so I have tons of maps...

As much as i can remember, I've only played about 10 games online. 5 normal speed, but then it got very laggy over the next few months. So I just quit. i still go on every once and while, but eh (just in case you see me, I usta be valentin, but I think I'll change it to manica)...but thats all going to be over because I'm upgrading to starband (satellite broadband), that has about 400ks upload time and 500ks download time.

Er...I think it would be appropiate to yell "hell yeah" right about now...er, what the hell.

HELL YEAH I GOT BROADBAND BABY

alright, thats enough, must go frag everything in sight now.