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View Full Version : UnrealEd in Direct X? how?


KiloDelta
17th May 2001, 12:08 AM
so i got my editor back up and running from the UTJB incident.

now for something totally unrelated:

i know this HAS to be possible.

in the Unrealed.ini file, theres a line that says: "Device=SoftDrv.SoftwareRenderDevice" for each of the viewports.

what do i put after "Device=" to make it use DirectX instead?

thanks in advance,

kilo

Slick_Willy
17th May 2001, 12:34 AM
When you put your windows in Direct3d this line will modify automatically.

KiloDelta
17th May 2001, 07:10 PM
i'm an idiot:

how do i do this?

LP
18th May 2001, 07:10 AM
is that when u r click on the desktop, and change the graphics settings to D3d instead of glide or Opengl???

Zaphrod
18th May 2001, 09:41 AM
You just click the tool bar and choose direct3d.

Edited to remind you to choose software again before you run the map from the editor for testing, otherwise the game will crash.

KiloDelta
19th May 2001, 02:50 PM
cool