Your Daddy
15th May 2001, 12:50 PM
I've run into a problem figuring out how to access the AllActors iterator from a native C++ function I'm trying to write. I've found that it's referred to as
execAllActors(struct FFrame &, void *const)
But I don't know what it returns, or how to properly declare a FFrame, or what becomes of the pointer I pass in.
If anybody knows anything about this, or if you know somebody who might, I would seriously appreciate it.
execAllActors(struct FFrame &, void *const)
But I don't know what it returns, or how to properly declare a FFrame, or what becomes of the pointer I pass in.
If anybody knows anything about this, or if you know somebody who might, I would seriously appreciate it.