Nexus6
14th May 2001, 08:46 PM
This is real weird, but I can't seem to get OpenGL to work properly in INF. I use the compressed textures from the 2nd CD, the latest OGL renderer, and everything is just great in regular UT--fast, and looks great (about 70 FPS average in 1024x768x32). It ran great in INF only ONCE. I didn't change anything, but suddenly my FPS is down to about 20, and everything looks hideous. If I run in D3D I get 60+ FPS, but it looks kinda bad. How can OGL work in regular UT and not INF????
Can anyone help?
Can anyone help?