Elite_Soldier
10th May 2001, 11:38 AM
I came up with the jail system earlier :D
This is an average system...
Someone tk's someone. That person knows it was unlawful. The tker gets a warning. After he TK's someone else, he starts the next round with NO weapons, and has a sign on his head that says "potential teamkiller". Most likely his teammates will waste him.
If he kills three people in the same round, he is kickedoff the server immediatly. If he immediatly rejoins, he still has to wait out anyways.
Banning somone for 20 minutes will suffice. OR...
My jail system :D
A guy (lets use "BOZO" as an exampke) decides it would be fun to TK people. BOZO blows a teammate away. He will get a simple warning from the server. Than he blows someone else awway. The server warns that he will be "jailed" next round.
Jail works like this... you TK 2 or more people, than you start next round in a tiny cell (or you cant move, same thing). You have NO WEAPONS, and cannot move at all. People can blow you away, including your teammates. Now, if you accidentally somehow killed two teammates, one of your teammates can rescue you by touching you. All your weapons will be restored, and you can play the round normall. Or your teammates can leave you to the mercy of the enemy :D
My main gripe with my OWN system :D is that it is pretty complex, and new players will now know what the hell to do. THey will probably free the TKer, who will promptyl kill the newbie, and the rest of the team. However, I think the newbie will learn quickly from his mistake :D
And as I stated earlier, if the Tker just reconnects, he will still be out of that round anyway, so consequently he will suffer anyway. And if he is dense enough to use the same name, you know who to kill next round.
I would REALLY like to here suggestions to this, or complaints with the idea. Please keep flames to yourself, but if you have something intelligent to say, say it to me.
This is an average system...
Someone tk's someone. That person knows it was unlawful. The tker gets a warning. After he TK's someone else, he starts the next round with NO weapons, and has a sign on his head that says "potential teamkiller". Most likely his teammates will waste him.
If he kills three people in the same round, he is kickedoff the server immediatly. If he immediatly rejoins, he still has to wait out anyways.
Banning somone for 20 minutes will suffice. OR...
My jail system :D
A guy (lets use "BOZO" as an exampke) decides it would be fun to TK people. BOZO blows a teammate away. He will get a simple warning from the server. Than he blows someone else awway. The server warns that he will be "jailed" next round.
Jail works like this... you TK 2 or more people, than you start next round in a tiny cell (or you cant move, same thing). You have NO WEAPONS, and cannot move at all. People can blow you away, including your teammates. Now, if you accidentally somehow killed two teammates, one of your teammates can rescue you by touching you. All your weapons will be restored, and you can play the round normall. Or your teammates can leave you to the mercy of the enemy :D
My main gripe with my OWN system :D is that it is pretty complex, and new players will now know what the hell to do. THey will probably free the TKer, who will promptyl kill the newbie, and the rest of the team. However, I think the newbie will learn quickly from his mistake :D
And as I stated earlier, if the Tker just reconnects, he will still be out of that round anyway, so consequently he will suffer anyway. And if he is dense enough to use the same name, you know who to kill next round.
I would REALLY like to here suggestions to this, or complaints with the idea. Please keep flames to yourself, but if you have something intelligent to say, say it to me.