Cpt.Cypher
5th May 2001, 10:14 PM
I am sorry if this has been covered but I came up with a small idea for InF.
When prone why do you have to have the scope up against your eye. This is not realistic if you ask me, if you see any pictures/movies of troops lying on the ground they don't always have the scope up against their eye. Why not implement two views like crouching and standing both have. The new view would have the gun slightly away from your eye so you still have a normal view of the world but still have a decent shot, this would not imbalance the game either as people with scopes would still need to bring it up to their eye to use the scope. The way the Benelli is held in 3rd person view when your taking aim was my inspiration-because the 3rd person model does not have the gun right in-front of his face like the 1st person view shows, its more to the right of the models face.
When prone why do you have to have the scope up against your eye. This is not realistic if you ask me, if you see any pictures/movies of troops lying on the ground they don't always have the scope up against their eye. Why not implement two views like crouching and standing both have. The new view would have the gun slightly away from your eye so you still have a normal view of the world but still have a decent shot, this would not imbalance the game either as people with scopes would still need to bring it up to their eye to use the scope. The way the Benelli is held in 3rd person view when your taking aim was my inspiration-because the 3rd person model does not have the gun right in-front of his face like the 1st person view shows, its more to the right of the models face.