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davidhassen
15th Apr 2001, 04:14 AM
Is it possible to make an area,when walked over by a player, it makes the music change, and heaps of smoke puffs up, if so, how

aspie
15th Apr 2001, 04:57 AM
have a trigger activate a dispatcher which switches two things:

1) a smoke generator or particle system or masked sheet mover (your choice).

2) a special event which changes the sound.