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View Full Version : U2 multiplayer - opinions?


hal
15th Mar 2001, 07:03 PM
In addition to the story-driven missions, players will be able to ascend through three single player tournament ladders consisting of multiplayer levels populated with bots. All of these levels are also available for multiplayer action on the Internet or over a LAN. In the new expanded multiplayer game, player teams will fight for control of planet surfaces and alien artifacts using nanotechnology replicators to build ever more sophisticated weapons such as automated gun turrets, force fields, sensors, recon and repair robots, and more. Players will choose one of three player classes at the beginning of play - class selection establishes a balance of speed, special abilities, armor, and firepower. All races, abilities, weapons, equipment, and tactics will have precedents in the single player game - but the expanded multiplayer experience brings everything together at the same time.

So it looks like Unreal meets Team Fortress. Everything seems tied in nicely. I have to say, it's a lot more than I expected.

Is anyone here surprised? What do you think?

WiLD2
15th Mar 2001, 07:06 PM
Like I said in the "News Ticker" forum, I'm drooling over that right now. I just hope the teams are different than Terran vs Terran and can be Alien vs Terran. But the All races, abilities, weapons, equipment, and tactics will have precedents in the single player game... part looks like it has that covered.

Tetris L
18th Mar 2001, 08:26 AM
Legend would have been stupid not to put in a massive multiplayer part into U2. To be *really* successful these days, a game must have that; this is the future and Legend know that very well.

I'll have played though the singleplayer missions in a few days; but what keeps me entertained with the game for many month? CTF!

I'm looking forward to see how well balanced the game is with different classes, runes, technology, .... If it's too complicated, it gets unbalanced easily.

Leech
18th Mar 2001, 09:12 AM
Argh.
I wish they did absolutly NO multiplayer in u2.

Why?
so that everything that would make a sound single player game would go into it without taking time away from the single player aspect to stick multiplayer in there.

Everything that makes a good multiplayer game can go in Unreal Warfare.

Cyberian_2K
18th Mar 2001, 10:48 PM
I hope they include one more such gametype or something different and unique in with the rest of the gametypes.

Also plenty of mutators :D

N-Replication
Takkra Arena
Leech Hell
4-Team Capture the flag with 4 alien races

hehehe. I guess I'm going out of control with my crazy musings :)

hal
19th Mar 2001, 07:24 AM
You don't think the nanotechnology for the gun turrets, force fields, sensors, recon and repair robots sound new?

Cyberian_2K
19th Mar 2001, 04:49 PM
The idea of having replicators has a definite Star Trek influence to it.

So....you're right

Leech
19th Mar 2001, 08:44 PM
I'll be over here.

Crying.

REeeE{skullface}
20th Mar 2001, 06:05 PM
I hope they don't change much in game play other than some basic things. Massive multiplayer games give the advantage to those whe can play for long periods of time, not the casual player who likes to frag a few people here and there. Also, this is beginnig to sound like Tribes 2 to me, with objectives and all that. If they want that, I hope it is just a mod, not the whole game.

Reeeeeeeeeeeeeeeeeeee

WiLD2
20th Mar 2001, 08:02 PM
The whole game is a single player adventure. The multi-player part of it is the only part where you'll be battling for control of a planet with teams of certain classes.

Gir
21st Mar 2001, 04:20 AM
Since U2 will be more SP orientated, it would be plain STUPID not to add co-op multiplayer. But hey - who am I to decide?

theindianfakir
21st Mar 2001, 05:14 AM
I think the single most important feature of the U2 multiplayer will be the fact that we can play the levels offline against bots and online aginst humans. The multiplayer levels will have an element of the SP game like UT. I doubt wether HALO and D3 when they relaese will have this. The saddest part of TFC for me at least was that I wasnt able to play it offline aginst bots (is there some mod on the net some where that adds this functionality?).

WiLD2
21st Mar 2001, 07:38 AM
You want bots??! Come get some... Bot Central (http://www.planethalflife.com/botcentral/). You'll find more than just bots for TFC here.

Oh, and agreed, Creator. Co-Op multiplayer adventures into the realm of the SP game would roxxor. I'd just like a confirmed list of all the MP game types. So far we know that there is a class based team warfare gametype, how about Classic CTF? Has Legend Entertainment completely scrapped DOM? (I sure hope not). Is Assault going to be included in MP or is it going to be left to SP (if that's what's going on). There are endless possibilities and whenever I start to think of what they may be doing with this, I get all light headed and almost fall into my cheerios ;) j/k. But I'd still like some exclusive information to just appear out of no where (real information, not just a rumor)

hal
21st Mar 2001, 09:52 AM
From Daily Radar's interview with Mike Verdu
In multiplayer you'll see the return of some popular game types like DM, Team DM, CTF and Last Man Standing - but we're also introducing a brand-new game type that will be very exciting.


He says they are starting with UT as a base for the multiplayer experience.

WiLD2
21st Mar 2001, 04:07 PM
Thanks for the snippet, hal :( I don't see DOM there, but he did say "some like..." so maybe it's still going to be around. And if not, I'm sure someone would be willing to create a DOM mod.

hal
22nd Mar 2001, 12:21 AM
Absolutely! DOM would be a great mod. It still kills me that it gets so little attention.