Specifically, here's what I did, step by step.
I built a large room attached to the rest of my level, 1024x1024x256 in size(256 height). This was a subtraction operation from the rest of the world.
I then built a brush that was 128 long, 8 wide and 256 in height. I did a series of continuous adds to the room in order to create a maze(doing occasional intersects so that the brushes wouldn't overlap.)
The wall brush had an odd texture, so I could select all w/that texture and set the attribute to invisible.
Now, at this point, you're probably saying I'm a freak, and why the hell am I doing this, and I'm going to get BSP errors up the wazoo, and my framerate's going to suck. Your right...but this is intentional...don't ask /~unreal/ubb/html/wink.gif
So I went and did a walk through and noticed that wherever the internal walls came in contact with the large room, you could see through them(ie. infinite mirror effect a la doom.) Sh*t. I needed to make the internal walls not touch the floor.
So I go back into UEd, and delete the large room, leaving the internall "adds" in place.
I construct a brush that is 1024x1024x256+8, thereby making is slightly taller than the internal walls, and do a subtract. Rebuild and, damn, it takes precedence over the "adds" of the wall. DOH! Ok...fine...select the new Subtract, and order it to front. Rebuild...voila...it gets processed first.
Now do another walkthrough...get to the room...crap..forgot to make it slightly wider too, still seeing "mirrors" on the walls of the large room where the small invisible walls touch it. Wander around anyway...why is this area dark? Poof! black hole.
Spend some time rebuilding...nothing works...figure I screwed it up by kluging the whole thing. Fine...erase the subtract and all the little adds. Now there's nothing where the room was.
Start all over doing it right this time. One big subtract, internal walls slightly smaller this time so they never touch. Get all done, rebuild, play...AAARGH!!! Black holes in the same spot.
Fooey...haven't opened up UEd to take the suggestions offered yet. I will do so this weekend and let ya know what I find out.
-[CMi]Soul-Crusher
www.cosmicmonstersinc.com