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revenge
11th Feb 2001, 09:50 AM
As I have learned from technical specifications of the Unreal Tournament, the only supported protocol for UT is TCP/IP. Somebody claims that it could be played through the IPX/SPX protocol. Is there anyone to clarify the discussion?

spyder913
11th Feb 2001, 02:55 PM
I seem to remember hearing that too, but there isn't really a good reason to use ipx over tcp/ip except that it's SLIGHTLY easier to set up

only slightly tho