Unreal Editor

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DeeperShade

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For a human? Sounds like your making a map for Unreal1. But if you are talking about UT then under View Actor Classes, Go into Navigation Points, and then select Player start.

Now in your 3d view (i normally place it in this one and then move it later.) Right-click and you should see Player Start in the right click popup menu. Just select this and your done..

If I screwed up anywhere along the line then it's Zaccix's fault