Zone location strings...

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Aphex

New Member
Jan 31, 2000
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Manchester, UK
homepage.ntlworld.com
Hi,

I have a map with a number of zones in it, all with different location strings, but whenever I talk / hear a message from the bots, I always get the text from one zone, wherever I happen to be /~unreal/ubb/html/frown.gif AFAIK the zones do not have leaks in them.
I have just filled in the Location string field for the zones and nothing else.
 

Wanderer

New Member
Jul 7, 2000
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Go into the Ued and change the 3D's mode from dynamic to Zone/Portal view. If you've got several distinct colors then they're zoned off properly. If not then that's the mistake.

Other then that only thing I can think of is that you'ld need Rebuild the map and then do a Paths Define to ensure it works.
 

Wanderer

New Member
Jul 7, 2000
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Welp, what you could do is delete all the existing ZoneInfo's and replace them manually and change their LocationID's. Rebuild, Paths Define, save, and play-test.
 

Aphex

New Member
Jan 31, 2000
563
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Manchester, UK
homepage.ntlworld.com
Gah! You were right (of course /~unreal/ubb/html/smile.gif)
There was a small zone that was leaking via one of the normal brushes, not a portal. Took me ages and lots of binary subdivision to find it!
Cheers!