Is there somebody knowing exactly what is the new "hardware brush" concept, included in Warfare UT and U2?
Does it means something that the graphic card can cache in local memory for faster transformation?
If yes, does it means that it exist "software brush", uncachable in the graphic card?
Does it means something that the graphic card can cache in local memory for faster transformation?
If yes, does it means that it exist "software brush", uncachable in the graphic card?