:8: Captain Gillette
3rd Mar 2000, 09:33 AM
Okay, I've built a vertical tube that drops into a sewer half-filled with water. To let people get back up, I've built a box-shaped mover with an open front that starts out submerged under the water (so no one lands on it and dies when jumping down the tube). I'm having trouble with getting the mover to pick a swimming player up out of the water though...
The player triggers the mover just fine, but when the floor of the mover comes up and contacts with the floating player, the mover considers it an 'encroachment'. If I set Encroach to 'Ignore' the elevator passes right through the player, but if I choose any of the others, they can never get up (either the mover returns/stops or it kills them).
Is there a way to set the 'encroachment threshold' or something? Or maybe a way to set it to 'crush' but with 0 damage? This one's got me baffled...
Thanks!
:8: Captain Gillette
The player triggers the mover just fine, but when the floor of the mover comes up and contacts with the floating player, the mover considers it an 'encroachment'. If I set Encroach to 'Ignore' the elevator passes right through the player, but if I choose any of the others, they can never get up (either the mover returns/stops or it kills them).
Is there a way to set the 'encroachment threshold' or something? Or maybe a way to set it to 'crush' but with 0 damage? This one's got me baffled...
Thanks!
:8: Captain Gillette