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View Full Version : Can one use the keyboard to rotate brushes in UED2?


Marid
27th Dec 2000, 11:56 PM
I'm currently having trouble getting "chording" to work with UED1 on my Macintosh (Virtual PC). I can use either the left or right button on my Intellimouse but I can't click them both at the same time. :(

Is it possible to specify the z-axis rotation angle of a brush by a keyboard/menu command in UED2 (or UED1)? If so, I'll buy the PC version of UT so I can upgrade to UED2. (It is possible to install UED1 from the PC demo).

Thanks!

rmcollins3
28th Dec 2000, 12:37 AM
Uh, well you asked several questions there. For one, get a dang PC if you really want to run UED. Plain and simple, sorry bro, but that's the facts. As far as the 'chording' goes, I dunno what that is, but if you can't use both mouse buttons at once, I don't know how you can zoom in and out, which is ESSENTIAL for using UED (1 or 2). As far as buying UT, you should just do it, screw the demo. Get the GOTY edition for $39.99 and get busy. Or buy the original Unreal for $9.99 and make some single player maps. Good luck.

Marid
28th Dec 2000, 01:03 AM
Well, "chording" is pushing both buttons at once.

UED1 runs fine on my Mac except for the chording problem.

The only purpose for buying the PC version is to use UED 2. I own MacUT and MacUnreal so I have access to all the textures, models, maps etc.

It is really a simple question. Many programs like Designer and Bryce allow for the rotation of objects via keyboard menu calls.

Marid
28th Dec 2000, 06:07 AM
I fiddled around until I figured it out!

To rotate a brush via a menu do:

Right click on the brush to bring up a menu.
Select "+Brush properties"
Select "+Movement"
Select "+Rotation"

Now text fields for pitch, yaw, and roll should be visible.

To set the angles use:
0 for 0 degrees.
8192 for 45 degrees.
16384 for 90 degrees.
etc.

In formula form: setting = 65,536 * (angle desired)/360

:)

ChrisToth.hu
28th Dec 2000, 12:33 PM
Powers of 2. Logical.