Now that I've gotten a monster inside my UT map, I'm trying to lay down some PartolPoints. The Unreal Creater C&C Guide has some info, but not enough for me to get them working. I've placed 13 PatrolPoints so that they can see each other. A Paths Define connects them with blue paths. I have a Squid with Patroling Orders, and PatrolPoint0 as his OrderTag, bNoWait set to True. When I test the level, the Squid just sits there, moving in place, and not following the Points. What am I missing? Do you have to edit every PatrolPoint and set its PatrolPoint - Nextpatrol to the Object Name of the next PatrolPoint in the chain?